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Valua%on and pricing (November 5, 2013) LEARNING OBJECTIVES Lecture 12 Project Management Olivier J. de Jong, LL.M., MM., MBA, CFD, CFFA, AA www.olivierdejong.com 1. Understand how to plan, monitor, and control projects with the use of PERT and CPM. 2. Determine earliest start, earliest finish, latest start, latest finish, and slack times for each activity, along with the total project completion time. 3. Reduce total project time at the least total cost by crashing the network using manual or linear programming techniques. 4. Understand the important role of software in project management. Copyright 2015 Pearson Education, Inc. 11 2 Introduction Managing large-scale, complicated projects effectively is a difficult problem and the stakes are high The first step in planning and scheduling a project is to develop the work breakdown structure (WBS) Identify activities that must be performed and their beginning and ending events Identify time, cost, resource requirements, predecessors, and people responsible for each activity A schedule for the project then can be developed Introduction The program evaluation and review technique (PERT) and the critical path method (CPM) are two popular quantitative analysis techniques for complex projects PERT uses three time estimates to develop a probabilistic estimate of completion time CPM is a more deterministic technique They are so similar they are commonly considered one technique, PERT/CPM Copyright 2015 Pearson Education, Inc. 11 3 Copyright 2015 Pearson Education, Inc. 11 4 Six Steps of PERT/CPM 1. Define the project and all of its significant activities or tasks. 2. Develop the relationships among the activities. Decide which activities must precede others. 3. Draw the network connecting all of the activities. 4. Assign time and/or cost estimates to each activity. 5. Compute the longest time path through the network; this is called the critical path. 6. Use the network to help plan, schedule, monitor, and control the project. Six Steps of PERT/CPM 1. Define the project and all of its significant activities or tasks. The critical path is important 2. Develop the since relationships any delay among in these activities. Decide which can activities delay the must completion precede others. of the 3. Draw the network project connecting all of the activities. 4. Assign time and/or cost estimates to each activity. 5. Compute the longest time path through the network; this is called the critical path. 6. Use the network to help plan, schedule, monitor, and control the project. Copyright 2015 Pearson Education, Inc. 11 5 Copyright 2015 Pearson Education, Inc. 11 6

PERT/CPM Questions answered by PERT 1. When will the entire project be completed? 2. What are the critical activities or tasks in the project, that is, the ones that will delay the entire project if they are late? 3. Which are the noncritical activities, that is, the ones that can run late without delaying the entire project s completion? 4. If there are three time estimates, what is the probability that the project will be completed by a specific date? PERT/CPM Questions answered by PERT 5. At any particular date, is the project on schedule, behind schedule, or ahead of schedule? 6. On any given date, is the money spent equal to, less than, or greater than the budgeted amount? 7. Are there enough resources available to finish the project on time? Copyright 2015 Pearson Education, Inc. 11 7 Copyright 2015 Pearson Education, Inc. 11 8 General Foundry Example General Foundry, Inc. has long been trying to avoid the expense of installing air pollution control equipment The local environmental protection group has recently given the foundry 16 weeks to install a complex air filter system on its main smokestack General Foundry was warned that it will be forced to close unless the device is installed in the allotted period They want to make sure that installation of the filtering system progresses smoothly and on time General Foundry Example TABLE 11.1 Activities and Immediate Predecessors DESCRIPTION IMMEDIATE PREDECESSORS A Build internal components B Modify roof and floor C Construct collection stack A D Pour concrete and install frame B E Build high-temperature burner C F Install control system C G Install air pollution device D, E H Inspect and test F, G Copyright 2015 Pearson Education, Inc. 11 9 Copyright 2015 Pearson Education, Inc. 11 10 Drawing the PERT/CPM Network Two common techniques for drawing PERT networks Activity-on-node (AON) nodes represent activities Activity-on-arc (AOA) arcs represent the activities The AON approach is easier and more commonly found in software packages One node represents the start of the project, one node for the end of the project, and nodes for each of the activities The arcs are used to show the predecessors for each activity Copyright 2015 Pearson Education, Inc. 11 11 Drawing the PERT/CPM Network FIGURE 11.1 Network for General Foundry A C F Build Internal Construct Install Control Components Collection Stack System E H Build Burner Inspect and Test B D G Modify Roof Pour Concrete Install Pollution and Floor and Install Frame Device Copyright 2015 Pearson Education, Inc. 11 12

Activity Times In some situations, activity times are known with certainty CPM assigns just one time estimate to each activity and this is used to find the critical path In many projects there is uncertainty about activity times PERT employs a probability distribution based on three time estimates for each activity, and a weighted average of these estimates is used for the time estimate and this is used to determine the critical path Activity Times The time estimates in PERT are Optimistic time (a) = time an activity will take if everything goes as well as possible. There should be only a small probability (say, 1 / 100 ) of this occurring. Pessimistic time (b) = time an activity would take assuming very unfavorable conditions. There should also be only a small probability that the activity will really take this long. Most likely time (m) = most realistic time estimate to complete the activity. Copyright 2015 Pearson Education, Inc. 11 13 Copyright 2015 Pearson Education, Inc. 11 14 Activity Times PERT often assumes time estimates follow a beta The time estimates in PERT probability are distribution Optimistic time (a) = time an activity will take if everything goes as well as possible. There should be only a small probability (say, 1 / 100 ) of this occurring. Pessimistic time (b) = time an activity would take assuming very unfavorable conditions. There should also be only a small probability that the activity will really take this long. Most likely time (m) = most realistic time estimate to complete the activity. Probability Probability of 1 in 100 of a Occurring Activity Times FIGURE 11.2 Beta Probability Distribution with Three Time Estimates Most Optimistic Time (a) Most Likely Time (m) Probability of 1 in 100 of b Occurring Activity Time Most Pessimistic Time (b) Copyright 2015 Pearson Education, Inc. 11 15 Copyright 2015 Pearson Education, Inc. 11 16 Activity Times To find the expected activity time (t), the beta distribution weights the estimates as follows t = a + 4m + b 6 To compute the dispersion or variance of activity completion time! b a$ Variance = # & " 6 % 2 Activity Times TABLE 11.2 Time Estimates (Weeks) for General Foundry, Inc. OPTIMISTIC, a MOST LIKELY, m PESSIMISTIC, b EXPECTED TIME, t = [(a + 4m + b)/6] VARIANCE, [(b a)/6] 2 A 1 2 3 /36 B 2 3 4 3 4/36 C 1 2 3 /36 D 6 4 16/36 E 1 4 7 4 36/36 F 1 2 9 3 64/36 G 3 4 11 5 64/36 H 1 2 3 /36 25 Copyright 2015 Pearson Education, Inc. 11 17 Copyright 2015 Pearson Education, Inc. 11 18

Activity Times FIGURE 11.3 General Foundry s Network with Expected Activity Times A 2 C 2 F 3 B 3 D 4 G 5 We accept the expected completion time for each task as the actual time The total of 25 weeks does not take into account that some of the tasks could be taking place at the same time To find out how long the project will take we perform the critical path analysis for the network The critical path is the longest path through the network Copyright 2015 Pearson Education, Inc. 11 19 Copyright 2015 Pearson Education, Inc. 11 20 To find the critical path, determine the following quantities for each activity 1. Earliest start (ES) time: the earliest time an activity can begin without violation of immediate predecessor requirements 2. Earliest finish (EF) time: the earliest time at which an activity can end 3. Latest start (LS) time: the latest time an activity can begin without delaying the entire project 4. Latest finish (LF) time: the latest time an activity can end without delaying the entire project Activity times are represented in the nodes t ES EF LS LF Earliest times are computed as Earliest finish time = Earliest start time + Expected activity time EF = ES + t Earliest start = Largest of the earliest finish times of immediate predecessors ES = Largest EF of immediate predecessors Copyright 2015 Pearson Education, Inc. 11 21 Copyright 2015 Pearson Education, Inc. 11 22 At the start of the project we set the time to zero Thus ES = 0 for both A and B FIGURE 11.4 General Foundry s Earliest (ES) and Earliest (EF) Times A 2 C 2 F 3 4 7 A t = 2 ES = 0 EF = 0 + 2 = 2 B t = 3 ES = 0 EF = 0 + 3 = 3 B 3 0 3 D 4 3 7 G 5 Copyright 2015 Pearson Education, Inc. 11 23 Copyright 2015 Pearson Education, Inc. 11 24

Use a forward pass through the network FIGURE 11.4 General Foundry s Earliest (ES) and Earliest (EF) Times A 2 C 2 F 3 4 7 B 3 D 4 G 5 0 3 3 7 Copyright 2015 Pearson Education, Inc. 11 25 Compute latest start (LS) and latest finish (LF) times for each activity by making a backward pass through the network Latest start time = Latest finish time Expected activity time LS = LF t Latest finish time = Smallest of latest start times for following activities LF = Smallest LS of following activities For activity H LS = LF t = 15 2 = 13 weeks Copyright 2015 Pearson Education, Inc. 11 26 FIGURE 11.5 General Foundry s Latest (LS) and Latest (LF) Times A 2 C 2 F 3 4 7 10 13 B 3 D 4 G 5 0 3 3 7 1 4 Once ES, LS, EF, and LF have been determined, find the amount of slack time for each activity Slack = LS ES, or Slack = LF EF Activities A, C, E, G, and H have no slack time These are called critical activities and they are said to be on the critical path The total project completion time is 15 weeks Industrial managers call this a boundary timetable Copyright 2015 Pearson Education, Inc. 11 27 Copyright 2015 Pearson Education, Inc. 11 28 TABLE 11.3 General Foundry s Schedule and Slack Times FIGURE 11.6 General Foundry s Critical Path (A C E G H) EARLIEST START, ES EARLIEST FINISH, EF LATEST START, LS LATEST FINISH, LF SLACK, LS ES ON CRITICAL PATH? A 0 Yes A 2 C 2 F 3 4 7 10 13 B 0 3 1 4 1 No C 0 Yes D 3 7 1 No E 0 Yes F 4 7 10 13 6 No G 0 Yes H 0 Yes B 3 0 3 1 4 D 4 3 7 G 5 Copyright 2015 Pearson Education, Inc. 11 29 Copyright 2015 Pearson Education, Inc. 11 30

Probability of Project Completion The critical path analysis helped determine the expected project completion time of 15 weeks Variation in activities on the critical path can affect overall project completion If the project is not complete in 16 weeks, the foundry will have to close PERT uses the variance of critical path activities to help determine the variance of the overall project Project variance = variances of activities on the critical path Probability of Project Completion From Table 11.2 we know VARIANCE A 4/36 C 4/36 E 36/36 G 64/36 H 4/36 Hence, the project variance is Project variance = 4 / 36 + 4 / 36 + 36 / 36 + 64 / 36 + 4 / 36 = 112 / 36 = 3.111 Copyright 2015 Pearson Education, Inc. 11 31 Copyright 2015 Pearson Education, Inc. 11 32 Probability of Project Completion We know the standard deviation is the square root of the variance, so Project standard deviation = σ T = Project variance = 3.111=1.76 weeks We assume activity times are independent and that total project completion time is normally distributed A bell-shaped curve can be used to represent project completion dates Probability of Project Completion FIGURE 11.7 Probability Distribution for Project Completion Times Standard Deviation = 1.76 Weeks 15 Weeks Expected Completion Time Copyright 2015 Pearson Education, Inc. 11 33 Copyright 2015 Pearson Education, Inc. 11 34 Probability of Project Completion The standard normal equation can be applied as follows Probability of Project Completion FIGURE 11.8 Probability of General Foundry s Meeting the 16-Week Deadline Due date Expected date of completion Z = σ T 16 weeks 15 weeks = = 0.57 1.76 weeks Expected Time is 15 Weeks Probability (T 16 Weeks) Is 71.6% 0.57 Standard Deviations From Appendix A we find the probability of 0.71566 associated with this Z value That means the probability this project can be completed in 16 weeks or less is 0.716 15 Weeks 16 Weeks Time Copyright 2015 Pearson Education, Inc. 11 35 Copyright 2015 Pearson Education, Inc. 11 36

What PERT Was Able to Provide 1. The project s expected completion date is 15 weeks 2. There is a 71.6% chance that the equipment will be in place within the 16-week deadline 3. Five activities (A, C, E, G, H) are on the critical path 4. Three activities (B, D, F) are not critical but have some slack time built in 5. A detailed schedule of activity starting and ending dates has been made available Sensitivity Analysis and Project Management The time required to complete an activity can vary from the projected or expected time If the activity is on the critical path, the completion time of the project will change This will also have an impact on ES, EF, LS, and LF times for other activities Exact impact depends on the relationship between the various activities Copyright 2015 Pearson Education, Inc. 11 37 Copyright 2015 Pearson Education, Inc. 11 38 Sensitivity Analysis and Project Management A predecessor activity is one that must be accomplished before the given activity can be started A successor activity is one that can be started only after the given activity is finished A parallel activity is one that does not directly depend on the given activity Once these have been defined, we can explore the impact that an increase (decrease) in an activity time for a critical path activity would have on other activities in the network Sensitivity Analysis and Project Management TABLE 11.4 Impact of an Increase (Decrease) in an Activity Time for a Critical Path Activity TIME SUCCESSOR PARALLEL PREDECESSOR Earliest start Increase (decrease) No change No change Earliest finish Increase (decrease) No change No change Latest start Increase (decrease) Increase (decrease) No change Latest finish Increase (decrease) Increase (decrease) No change Slack No change Increase (decrease) No change Copyright 2015 Pearson Education, Inc. 11 39 Copyright 2015 Pearson Education, Inc. 11 40 PERT/COST PERT is an excellent method of monitoring and controlling project length but it does not consider the very important factor of project cost PERT/Cost is a modification of PERT that allows a manager to plan, schedule, monitor, and control cost as well as time Four Steps of the Budgeting Process 1. Identify all costs associated with each of the activities. Then add these costs together to get one estimated cost or budget for each activity. 2. If you are dealing with a large project, several activities can be combined into larger work packages. A work package is simply a logical collection of activities. Since the General Foundry project we have been discussing is small, each activity will be a work package. Copyright 2015 Pearson Education, Inc. 11 41 Copyright 2015 Pearson Education, Inc. 11 42

Four Steps of the Budgeting Process 3. Convert the budgeted cost per activity into a cost per time period. To do this, we assume that the cost of completing any activity is spent at a uniform rate over time. Thus, if the budgeted cost for a given activity is $48,000 and the activity s expected time is four weeks, the budgeted cost per week is $12,000 (=$48,000/4 weeks). 4. Using the earliest and latest start times, find out how much money should be spent during each week or month to finish the project by the date desired. Budgeting for General Foundry The Gantt chart below illustrates this process Determine how much will be spent on each activity during each week and fill these amounts into a chart in place of the bars FIGURE 11.9 Gantt Chart for General Foundry Example Activity A B C D E F G H Copyright 2015 Pearson Education, Inc. 11 43 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Copyright 2015 Pearson Education, Inc. Week 11 44 Budgeting for General Foundry Budgeting for General Foundry TABLE 11.5 Activity Cost for General Foundry, Inc. EARLIEST START, ES LATEST START, LS EXPECTED TIME, t TOTAL BUDGETED COST ($) BUDGETED COST PER WEEK ($) A 0 22,000 11,000 B 0 1 3 30,000 10,000 C 2 2 2 26,000 13,000 D 3 4 4 48,000 12,000 4 4 56,000 14,000 F 4 10 3 30,000 10,000 G 8 8 5 80,000 16,000 H 13 13 2 16,000 8,000 Total 308,000 TABLE 11.6 Budgeted Cost (Thousands of Dollars) for General Foundry, Inc., Using Earliest Times WEEK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 TOTAL A 11 11 22 B 10 10 10 30 C 13 13 26 D 12 12 12 18 E 14 14 14 14 56 F 10 10 10 30 G 16 16 16 16 16 80 H 8 8 16 Total per week 21 21 23 25 36 36 36 14 16 16 16 16 16 8 8 Total to date 21 42 65 90 126 162 198 212 228 244 2676 292 300 308 308 Copyright 2015 Pearson Education, Inc. 11 45 Copyright 2015 Pearson Education, Inc. 11 46 Budgeting for General Foundry Budgeting using the earliest start time gives a result that resembles the Gantt chart shown previously If latest start times are used expenditures are delayed until the latest possible time Any budget between these two ranges may be chosen Budgeting for General Foundry TABLE 11.7 Budgeted Cost (Thousands of Dollars) for General Foundry, Inc., Using Latest Times WEEK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 TOTAL A 11 11 22 B 10 10 10 30 C 13 13 26 D 12 12 12 18 E 14 14 14 14 56 F 10 10 10 30 G 16 16 16 16 16 80 H 8 8 16 308 Total per week 11 21 23 23 26 26 26 26 16 16 26 26 26 8 8 Total to date 11 32 55 78 104 130 156 182 198 214 2466 292 300 308 Copyright 2015 Pearson Education, Inc. 11 47 Copyright 2015 Pearson Education, Inc. 11 48

Budgeting for General Foundry FIGURE 11.10 Budget Ranges for General Foundry Total Budgeted Cost $300,000 250,000 200,000 150,000 100,000 Budget Using Earliest Times, ES Budget Using Latest Times, LS Monitoring and Controlling Project Costs Ensure the project is progressing on schedule Cost overruns are kept to a minimum Status of the entire project should be checked periodically Is the project on schedule? What is the value of work completed? Are there any overruns? 50,000 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Weeks Copyright 2015 Pearson Education, Inc. 11 49 Copyright 2015 Pearson Education, Inc. 11 50 Monitoring and Controlling Project Costs The value of work completed, or the cost to date for any activity Value of work completed The activity difference = (Percentage of work complete) x (Total activity budget) Activity difference = Actual cost Value of work completed Monitoring and Controlling Project Costs TABLE 11.8 Monitoring and Controlling Budgeted Cost TOTAL BUDGETED COST ($) PERCENT OF COMPLETION VALUE OF WORK COMPLETED ($) ACTUAL COST ($) DIFFERENCE ($) A 22,000 102,000,000 2,000 B 30,000 100 30,000 36,000 6,000 C 26,000 106,006,000 0 D 48,000 10 4,800 6,000 1,200 E 56,000 11,200,000 8,800 F 30,000 6,000 4,000 2,000 G 80,000 0 0 0 0 H 16,000 0 0 0 0 Total 100,000 112,000 12,000 Overrun Copyright 2015 Pearson Education, Inc. 11 51 Copyright 2015 Pearson Education, Inc. 11 52 Project Crashing Projects will sometimes have deadlines that are impossible to meet using normal procedures By using exceptional methods it may be possible to finish the project in less time Costs usually increase Reducing a project s completion time is called crashing Project Crashing by using the normal time to create the critical path The normal cost is the cost for completing the activity using normal procedures If the project will not meet the required deadline, extraordinary measures must be taken The crash time is the shortest possible activity time and will require additional resources The crash cost is the price of completing the activity in the earlier-than-normal time Copyright 2015 Pearson Education, Inc. 11 53 Copyright 2015 Pearson Education, Inc. 11 54

Four Steps to Project Crashing 1. Find the normal critical path and identify the critical activities. 2. Compute the crash cost per week (or other time period) for all activities in the network using the formula. Crash cost/time period = Crash cost Normal cost Normal time Crash time Four Steps to Project Crashing 3. Select the activity on the critical path with the smallest crash cost per week. Crash this activity to the maximum extent possible or to the point at which your desired deadline has been reached. 4. Check to be sure that the critical path you were crashing is still critical. Often, a reduction in activity time along the critical path causes a noncritical path or paths to become critical. If the critical path is still the longest path through the network, return to step 3. If not, find the new critical path and return to step 2. Copyright 2015 Pearson Education, Inc. 11 55 Copyright 2015 Pearson Education, Inc. 11 56 General Foundry Suppose General Foundry has been given 14 weeks instead of 16 weeks to install the new equipment A bonus was on the line if equipment is installed in 12 weeks or less The critical path for the project is 15 weeks What options does the firm have? General Foundry TABLE 11.9 Normal and Crash Data for General Foundry, Inc. TIME (WEEKS) COST ($) CRASH COST PER NORMAL CRASH NORMAL CRASH WEEK ($) CRITICAL PATH? A 2 1 22,003,000 1,000 Yes B 3 1 30,000 34,00,000 No C 2 1 26,007,000 1,000 Yes D 4 3 48,000 49,000 1,000 No 2 56,000 58,000 1,000 Yes F 3 2 30,000 30,500 500 No G 5 2 80,000 86,00,000 Yes 1 16,000 19,000 3,000 Yes Copyright 2015 Pearson Education, Inc. 11 57 Copyright 2015 Pearson Education, Inc. 11 58 Activity Cost $34,000 $33,000 $32,000 $31,000 $30,000 General Foundry FIGURE 11.11 Crash and Normal Times and Costs for Activity B Crash Cost Normal Cost Crash Normal 1 2 3 Time (Weeks) Crash Time Crash Cost/Wk = Normal Time Crash Cost Normal Cost Normal Time Crash Time $34,000 $30,000 = 3 1 $4,000 = = $2,000/Wk 2 Wks Copyright 2015 Pearson Education, Inc. 11 59 Project Crashing with Linear Programming Linear programming can be used to find the best project crashing schedule Decision variables for General Foundry X A = EF for activity A X E = EF for activity E X B = EF for activity B X F = EF for activity F X C = EF for activity C X G = EF for activity G X D = EF for activity D X H = EF for activity H X start = start time for project (usually 0) X finish = earliest finish time for the project Y = the number of weeks that each activity is crashed Y A = the number of weeks activity A is crashed and so forth up to Y H Copyright 2015 Pearson Education, Inc. 11 60

Project Crashing with Linear Programming FIGURE 11.12 General Foundry s Network with Activity Times A 2 C 2 F 3 Project Crashing with Linear Programming Objective function Minimize crash cost = 1,000Y A + 2,000Y B + 1,000Y C + 1,000Y D + 1,000Y E + 500Y F + 2,000Y G + 3,000Y H Crash Time Constraints Project Completion Constraint B 3 D 4 G 5 Y A 1 Y E 2 Y B 2 Y F 1 Y C 1 Y G 3 Y D 1 Y H 1 X finish 12 Copyright 2015 Pearson Education, Inc. 11 61 Copyright 2015 Pearson Education, Inc. 11 62 Project Crashing with Linear Programming Constraints Describing the Network EF time EF time for predecessor + Activity time EF EF predecessor + (t Y), or X X predecessor + (t Y) For activity A, X A X start + (2 Y A ) or X A X start + Y A 2 For activity B, X B X start + (3 Y B ) or X B X start + Y B 3 For activity C, X C X A + (2 Y C ) or X C X A + Y C 2 For activity D, X D X B + (4 Y D ) or X D X B + Y D 4 For activity E, X E X C + (4 Y E ) or X E X C + Y E 4 For activity F, X F X C + (3 Y F ) or X F X C + Y F 3 For activity G, X G X D + (5 Y G ) or X G X D + Y G 5 For activity G, X G X E + (5 Y G ) or X G X E + Y G 5 For activity H, X H X F + (2 Y H ) or X H X F + Y H 2 For activity H, X H X G + (2 Y H ) or X H X G + Y H 2 H finished X finish X H Copyright 2015 Pearson Education, Inc. 11 63 Other Topics in Project Management Subprojects For extremely large projects, an activity may be made of several smaller subactivities Milestones Major events in a project are often referred to as milestones Resource Leveling Adjusts the activity start away from the early start so that resource utilization is more evenly distributed over time Software Numerous project management software packages Most of these create PERT charts and Gantt charts and can be used to develop budget schedules, adjust future start times, and level resource utilization Copyright 2015 Pearson Education, Inc. 11 64 Remember Chapter 3: Where Prices Come From: The Interaction of Demand and Supply Read Quantitative Methods-module guide. Any questions please e-mail: olivier.edu@gmail.com and make notes as you do so, in whatever way works best for you in terms of remembering information (your performance on this course is only assessed by exam). Copyright 2010 Pearson Education, Inc. Economics R. Glenn Hubbard, Anthony Patrick O Brien, 3e. 65 of 46