Lecture 10 Game Plan. Hidden actions, moral hazard, and incentives. Hidden traits, adverse selection, and signaling/screening

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Lecture 10 Game Plan Hidden actions, moral hazard, and incentives Hidden traits, adverse selection, and signaling/screening 1

Hidden Information A little knowledge is a dangerous thing. So is a lot. - Albert Einstein

Strategic Manipulation of Hidden Information Hidden Actions: Incentives Associates others unobservable actions with observable outcomes Hidden Traits: Signaling & Screening Associates others unobservable traits with their observable actions 3

Incentives High hurdle and a lot of money Low hurdle and a little money 4

Hidden Effort You are contracting a project to an outside firm. The project has an uncertain outcome Probability of success depends on firm s effort prob. of success = 0.6 if effort is routine prob. of success = 0.8 if effort is high Firm has cost of effort cost of routine effort = $100,000 cost of high effort = $150,000 Project outcome = $600,000 if successful 5

Compensation Schemes I. Fixed Payment Scheme II. Observable Effort III. Bonus Scheme IV. Franchise Scheme 6

Incentive Scheme 1: Fixed Payment Scheme If firm puts in routine effort: Profit = Payment - $100,000 If firm puts in high effort: Profit = Payment - $150,000 Firm puts in low effort! moral hazard Optimal Payment: lowest possible. Payment = $100,000 Expected Profit = (.6)600,000 - $100 = $260K 7

Incentive Scheme 2 Observable Effort Firm puts in the effort level promised, given its pay Pay $100,000 for routine effort: E[Profit] = (.6)600,000 100,000 = $260,000 Pay additional $50K for high effort: E[Profit] = (.8)600,000 150,000 = $330,000 want to induce high effort Expected Profit = $330K 8

Problems Fixed payment scheme offers no incentives for high effort High effort is more profitable Effort-based scheme cannot be implemented Cannot monitor firm effort 9

Incentive Scheme 3 Wage and Bonus Suppose effort can not be observed Compensation contract must rely on something that can be directly observed and verified. Project s success or failure Related probabilistically to effort Imperfect information 10

Salary + Bonus Schemes A successful scheme must 1. Be Incentive Compatible Firm must prefer to put in high effort 2. Induce Participation Firm must prefer to take the job 11

On-Line Game #7 Incentive Pay

Incentives Cost of routine effort: $100K Cost of high effort: $150K Added cost of high effort: $50K Benefit of routine effort:.6b Benefit of high effort:.8b Added benefit of high effort:.2b 13

Incentive Compatibility Firm will put in high effort if s + (0.8)b - 150,000 s + (0.6)b - 100,000 (0.2)b 50,000 marginal benefit > marginal cost b $250,000 14

Participation Expected salary must be large enough to make work worthwhile If induce high effort: b>$250k expected salary = s+.8b but even if s=0:.8b = $200K > $150K No base salary needed! 15

Profitability Summary Greatest Profit from inducing high effort: $280K (unless s<0) Greatest Profit from inducing low effort: $260K Using the no brainer solution Salary = $100K, no bonus Do we want to induce high effort? Carefully. Don t give away the farm to do it. 16

Optimal Salary and Bonus Incentive Compatibility: Firm will put in high effort if b $250,000 Participation: Firm will accept contract if s + (0.8)b 150,000 Solution Minimum bonus: b = $250,000 Minimum base salary: s = 150,000 (0.8)250,000 = -$50,000 17

Negative Salaries? Ante in gambling Law firms / partnerships Work bonds / construction Startup funds 18

Interpretation $50,000 is the amount of capital the firm must put up for the project $50,000 is the fine the firm must pay if the project fails. Expected profit: (.8)600,000 (.8)b s = (.8)600,000 (.8)250,000 + 50,000 = $330,000 Same as with observable effort!!! 19

Incentive Scheme 4 Franchising Charge the firm f regardless of profits Contractee takes all the risks and becomes the residual owner or franchisee Charge franchise fee equal to highest expected profit Routine effort:.6(600k)-100k = 260K High effort:.8(600k)-150k = 330K Expected Profit: $330K 20

Summary of Incentive Schemes Observable Effort Expected Profit: Expected Salary: Salary and Bonus Expected Profit: Expected Salary: Franchising Expected Profit: Expected Salary: 330K 330K 330K 150K 150K 150K 21

Upside of Assigning Risk Assign risk to the agent, the party that has control of the hidden action This leads to more efficient outcome more profit for the principal 22

Downside of Assigning Risk Employees (unlike firms) are rarely willing to bare high risks Salary and Bonus 0.8 chance: 200K 0.2 chance: 50K Franchising 0.8 chance: 270K 0.2 chance: 330K 23

Risk Aversion Risk Risk Risk Seeking Neutral Averse Lottery (small stakes) Corporations one-time deals Multiple Gambles Insurance (big stakes) 24

Summary So Far Suppose you know agent s payoffs but can t observe its actions. You can still induce agent to take action you want by making it bear more risk Franchising Salary and bonus Such schemes can give as much profit as if you could observe actions perfectly! 25

Venture Capital A venture s success depends on whether a new technology will work 50% chance it works venture worth $20M if it works venture worth $0 if it doesn t work Entrepreneur knows whether the technology works or not 26

Venture Capital Entrepreneur approaches you: I am somewhat risk averse and hence prefer to take a smaller than 100% stake How much are you willing to pay if she offers you 50% stake? 90% stake? 27

Problem of Adverse Selection Expected value of venture given that she wants to sell 50% (50%*20 + 50%*0 ) = $10M Expected value of venture given that she wants to sell 90% 100%*0 = $0M Because of this adverse selection, you are willing to pay less for a larger stake!! 28

Problem of Average Selection Only bad entrepreneur is willing to sell 90% of venture adverse selection if you buy 90% But both good and bad are willing to sell 50% of venture average selection if you buy 50% Still not ideal: you only want to invest when technology works! 29

Signaling & Screening Screen = Jump over this while I watch Signal = Watch while I jump over this High hurdle and a lot of money Low hurdle and a little money 30

How to Screen Want to know an unobservable trait Identify a hurdle such that: those who jump the hurdle get some benefit but at some cost good types find the benefit exceeds the cost bad types find the cost exceeds the benefit This way we get self-selection: only good types will jump the hurdle 31

Auto Insurance Hidden Trait = high or low risk? Half of the population are high risk, half are low risk High risk drivers: 90% chance of accident Low risk drivers: 10% chance of accident Accidents cost $10,000 32

Example: Auto Insurance The insurance company can not tell who is high or low risk Expected cost of accidents: (½.9 + ½.1 )10,000 = $5,000 Offer $6,000 premium contract to make $1,000 profit per customer What happens? 33

Self-Selection High risk drivers: Don t buy insurance: (.9)(-10,000) = -9K Buy insurance: = -6K High risk drivers buy insurance Low-risk drivers: Don t buy insurance: (.1)(-10,000) = -1K Buy insurance: = -6K Low risk drivers do not buy insurance Only high risk drivers buy insurance 34

Adverse Selection Expected cost of accidents in population (½.9 + ½.1 )10,000 = $5,000 Expected cost of accidents among insured.9 (10,000) = $9,000 Insurance company loss: $3,000 Cannot ignore this adverse selection If only going to have high risk drivers, might as well charge more ($9,000) 35

Screening Offer two contracts, so that the customers self-select Compare contracts aimed at highand low-risk drivers. Which will have the higher premium? Which will have the higher deductible? 36

New Issues Puzzle Firms conducting seasoned equity offerings (SEOs) afterwards perform worse on average than other firms Loughran and Ritter (J Finance 1995) argue you lose 30% over five years investing in a SEO 1970-1990 data. Comparison is relative to performance of matched firm, i.e. one having similar characteristics that did not have any SEO in the following 5 years 37

SEO Underperformance For this table, please see Table II from: Loughran, Tim, and Jay Ritter. The New Issues Puzzle Journal of Finance 50, no. 1 (1995): 23-51. 38

Is the market failing? Why doesn t the market assimilate this information immediately? One possible explanation: positive selection Matched firms are chosen retrospectively to be firms that will not have any SEO in next five years Even if the market had already priced in the negative info, it might not have assimilated the (future) positive info about the matched firm! 39

Signaling The seasoned offering is a signal about the status of the companies current projects as well as future ones. Seek outside equity Fund projects internally LOW HIGH Profitability of current/future projects 40

& Adverse Selection If the current projects are not profitable, the cost (in dilution) to the ownermanager of issuing new share is lower. Therefore, seasoned offering is likely associated with bad news about the firm s present condition low threshold for profitability of new project. 41

Dividends It would be uneconomic as well as pointless [for firms to pay dividends and raise capital simultaneously] - Merton Miller and Kevin Rock, 1982

Dividends Why might it be make sense for a firm to issue a dividend and for investors to view this positively? 43

44

Bargaining with a Customer Customer either willing to pay $20 or $10, equally likely Your price is $15 (zero costs), but customer asks for a deeply discounted price of $5 You don t know whether the customer has value $20 or $10 45

Bargaining with Customer Nature moves first Don t Buy 15, 5 High Value (prob p) Give Discount Don t 0, 0 5, 15 Low Value (prob 1-p) Don t Buy Don t 15, -5 0, 0 p = 50% Give Discount 5, 5 Information set represents that seller can t distinguish whether buyer has high or low value 46

Solving for Sequential Eqm Don t Buy 15, 5 High Value (prob p) Give Discount Don t 5, 15 Buy Low Value (prob 1-p) Don t Give Discount Don t 0, 0 5, 5 Seller s equilibrium choice depends on its belief about likelihood of High Value vs. Low Value By Don t Discount, seller is risking 5 to gain 10 Don t Discount if p > 1/3 47

Other Approaches? If a customer pleads poverty for a discount, you have other options than simply to grant/refuse request What else might you do? 48

Clearance Sale Value 20 (prob p) No Sale Sale Clearance (q) 15, 5 5, 15 Buy Now 14, 5 Product only available with prob. q for those who Wait Wait 5q-1, 15q Value 10 (prob 1-p) No Sale Sale 0, 0 Running the Clearance 5, 5 Sale costs 1 Clearance (q) Buy Now -1, 0 Wait 5q-1, 5q 49

Clearance Sale as Screen No Sale 15, 5 Value 20 Sale 5, 15 (prob p) Clearance (q) Buy Now 14, 5 Wait 5q-1, 15q Value 10 (prob 1-p) No Sale Sale 0, 0 5, 5 Clearance (q) Buy Now Wait -1, 0 5q-1, 5q Clearance is an effective screen if q < 1/3 50

Clearance Sale? Clearance Sale or Sale? Clearance Sale or No Sale? 1/3 p = Pr(High) p > 1/3: No Sale better than Sale p < 1/3: Sale better than No Sale 51

When (not) to have Clearance Sale (p < 1/3) Clearance Sale or Sale? Clearance Sale or No Sale? 1/3 p = Pr(High) Clearance Sale vs. Sale Clearance gives +9 more on High Clearance loses 1 + 5(1-q) on Low Only have Clearance when chance of High is sufficiently large 52

When (not) to have Clearance Sale (p > 1/3) Clearance Sale or Sale? Clearance Sale or No Sale? 1/3 p = Pr(High) Clearance Sale vs. No Sale Clearance gives 1 + 5q more on Low Clearance loses 1 on High Only have Clearance when chance of High is sufficiently low 53

When to have Clearance Sale (p = 1/3) Clearance Sale or Sale? Clearance Sale or No Sale? 1/3 p = Pr(High) If Clearance is ever your best strategy, it must be when you are indifferent between Sale and No Sale (p = 1/3) when you can t decide whether to offer a High- or Low-Quality product, offer both!! 54

Versioning Suppose that high-quality/high-cost item will be equally profitable as low-quality/low-cost item In this case, you can always do better offering a menu of both items that acts as a consumer screen 55

Versioning: Example Customer willingness -to-pay HIGH CUSTOMER LOW CUSTOMER GOOD PRODUCT BAD PRODUCT $35 $20 $20 $15 Good product costs $5, bad product $0 56

Versioning: Example GOOD PRODUCT BAD PRODUCT HIGH CUSTOMER $35 $20 LOW CUSTOMER $20 $15 Sell only Good 2*($20-$5) or ($35-$5) Sell only Bad 2*($15-$0) Sell both ($15-$0) + ($30-$5) 57

Good-quality vs. Bad-quality $35 $35 $20 $15 or $20 $15 Good-quality only Bad-quality only Menu of both = Consumer surplus = Profit = Cost 58

Summary Strategic issues arise when different players have different information Moral hazard given hidden action role for incentives / tying one s hands Adverse selection given hidden trait role for screening / signaling Next time: using hidden traits about yourself to make a credible commitment 59