Introduction to Game Theory

Similar documents
In the Name of God. Sharif University of Technology. Microeconomics 2. Graduate School of Management and Economics. Dr. S.

In the Name of God. Sharif University of Technology. Graduate School of Management and Economics

Game Theory. Analyzing Games: From Optimality to Equilibrium. Manar Mohaisen Department of EEC Engineering

Introduction to Industrial Organization Professor: Caixia Shen Fall 2014 Lecture Note 5 Games and Strategy (Ch. 4)

Elements of Economic Analysis II Lecture X: Introduction to Game Theory

Week 8: Basic concepts in game theory

6.254 : Game Theory with Engineering Applications Lecture 3: Strategic Form Games - Solution Concepts

Introduction to Multi-Agent Programming

6.207/14.15: Networks Lecture 10: Introduction to Game Theory 2

Game Theory. VK Room: M1.30 Last updated: October 22, 2012.

Strategies and Nash Equilibrium. A Whirlwind Tour of Game Theory

Game Theory. Lecture Notes By Y. Narahari. Department of Computer Science and Automation Indian Institute of Science Bangalore, India October 2012

Economics 109 Practice Problems 1, Vincent Crawford, Spring 2002

S 2,2-1, x c C x r, 1 0,0

Game Theory with Applications to Finance and Marketing, I

Iterated Dominance and Nash Equilibrium

preferences of the individual players over these possible outcomes, typically measured by a utility or payoff function.

Week 8: Basic concepts in game theory

Prisoner s dilemma with T = 1

Wireless Network Pricing Chapter 6: Oligopoly Pricing

Introduction to game theory LECTURE 2

Regret Minimization and Security Strategies

Chapter 10: Mixed strategies Nash equilibria, reaction curves and the equality of payoffs theorem

Game Theory I 1 / 38

Game Theory I 1 / 38

Name. Answers Discussion Final Exam, Econ 171, March, 2012

Microeconomics of Banking: Lecture 5

Basic Game-Theoretic Concepts. Game in strategic form has following elements. Player set N. (Pure) strategy set for player i, S i.

Game Theory: Normal Form Games

Preliminary Notions in Game Theory

The Nash equilibrium of the stage game is (D, R), giving payoffs (0, 0). Consider the trigger strategies:

Game Theory. Lecture Notes By Y. Narahari. Department of Computer Science and Automation Indian Institute of Science Bangalore, India August 2012

Game Theory - Lecture #8

Economics and Computation

Game Theory: Global Games. Christoph Schottmüller

In reality; some cases of prisoner s dilemma end in cooperation. Game Theory Dr. F. Fatemi Page 219

Games of Incomplete Information

On Existence of Equilibria. Bayesian Allocation-Mechanisms

Simon Fraser University Fall Econ 302 D200 Final Exam Solution Instructor: Songzi Du Wednesday December 16, 2015, 8:30 11:30 AM

Notes on Game Theory Debasis Mishra October 29, 2018

Repeated Games with Perfect Monitoring

Overuse of a Common Resource: A Two-player Example

LECTURE 4: MULTIAGENT INTERACTIONS

Repeated Games. EC202 Lectures IX & X. Francesco Nava. January London School of Economics. Nava (LSE) EC202 Lectures IX & X Jan / 16

ECO303: Intermediate Microeconomic Theory Benjamin Balak, Spring 2008

Rationalizable Strategies

January 26,

UC Berkeley Haas School of Business Game Theory (EMBA 296 & EWMBA 211) Summer 2016

ODD. Answers to Odd-Numbered Problems, 4th Edition of Games and Information, Rasmusen PROBLEMS FOR CHAPTER 1

FDPE Microeconomics 3 Spring 2017 Pauli Murto TA: Tsz-Ning Wong (These solution hints are based on Julia Salmi s solution hints for Spring 2015.

Mixed Strategy Nash Equilibrium. player 2

Economics 171: Final Exam

Lecture 1: Normal Form Games: Refinements and Correlated Equilibrium

Introduction to Game Theory Lecture Note 5: Repeated Games

Game Theory: Additional Exercises

Review Best Response Mixed Strategy NE Summary. Syllabus

Repeated Games. September 3, Definitions: Discounting, Individual Rationality. Finitely Repeated Games. Infinitely Repeated Games

Problem 3 Solutions. l 3 r, 1

SI 563 Homework 3 Oct 5, Determine the set of rationalizable strategies for each of the following games. a) X Y X Y Z

MA200.2 Game Theory II, LSE

Player 2 L R M H a,a 7,1 5,0 T 0,5 5,3 6,6

HE+ Economics Nash Equilibrium

Sequential Rationality and Weak Perfect Bayesian Equilibrium

Outline Introduction Game Representations Reductions Solution Concepts. Game Theory. Enrico Franchi. May 19, 2010

Game theory and applications: Lecture 1

Duopoly models Multistage games with observed actions Subgame perfect equilibrium Extensive form of a game Two-stage prisoner s dilemma

Outline for today. Stat155 Game Theory Lecture 13: General-Sum Games. General-sum games. General-sum games. Dominated pure strategies

Game Theory Fall 2003

Advanced Microeconomics

6.207/14.15: Networks Lecture 9: Introduction to Game Theory 1

Name. FINAL EXAM, Econ 171, March, 2015

University of Hong Kong

FDPE Microeconomics 3 Spring 2017 Pauli Murto TA: Tsz-Ning Wong (These solution hints are based on Julia Salmi s solution hints for Spring 2015.

Finite Memory and Imperfect Monitoring

CUR 412: Game Theory and its Applications, Lecture 12

An Adaptive Learning Model in Coordination Games

6.1 What is a Game? 166 CHAPTER 6. GAMES

6.207/14.15: Networks Lecture 9: Introduction to Game Theory 1

Continuing game theory: mixed strategy equilibrium (Ch ), optimality (6.9), start on extensive form games (6.10, Sec. C)!

Econ 323 Microeconomic Theory. Chapter 10, Question 1

PhD Qualifier Examination

Mixed Strategies. Samuel Alizon and Daniel Cownden February 4, 2009

Best-Reply Sets. Jonathan Weinstein Washington University in St. Louis. This version: May 2015

CUR 412: Game Theory and its Applications Final Exam Ronaldo Carpio Jan. 13, 2015

PAULI MURTO, ANDREY ZHUKOV

ANASH EQUILIBRIUM of a strategic game is an action profile in which every. Strategy Equilibrium

Stochastic Games and Bayesian Games

Game Theory. Important Instructions

Economics 209A Theory and Application of Non-Cooperative Games (Fall 2013) Repeated games OR 8 and 9, and FT 5

Game Theory for Wireless Engineers Chapter 3, 4

MS&E 246: Lecture 5 Efficiency and fairness. Ramesh Johari

ECE 586GT: Problem Set 1: Problems and Solutions Analysis of static games

Introduction to Game Theory

Elements of Economic Analysis II Lecture XI: Oligopoly: Cournot and Bertrand Competition

SF2972 GAME THEORY Infinite games

Stochastic Games and Bayesian Games

1 R. 2 l r 1 1 l2 r 2

Microeconomic Theory II Preliminary Examination Solutions

1 Games in Strategic Form

ECE 586BH: Problem Set 5: Problems and Solutions Multistage games, including repeated games, with observed moves

Transcription:

Introduction to Game Theory

What is a Game? A game is a formal representation of a situation in which a number of individuals interact in a setting of strategic interdependence. By that, we mean that each individual s welfare depends not only on her own actions but also on the actions of the other individual. 1 The players: Who is involved? 2 The actions and outcomes: For each possible set of actions by the players, what is the outcome of the game? 3 The payoffs: What are the players preferences (i.e. utility functions) over the possible outcomes? 2/23

Example A B A 3,3 1,4 B 4,1 2,2 3/23

Game Theory Notation The stage game is represented in standard strategic (normal) form. The set of players is denoted by I = {1,..., n}. Each player i I has an action set denoted by A i. An action profile a = (a i, a i ) consists of the action of player i and the actions of the other players, denoted by a i = (a 1,..., a i 1, a i+1,..., a n ) A i. In addition, each player i has a real-valued, stage-game, payoff function g i : A R, which maps every action profile a A into a payoff for i, where A denotes the cartesian product of the action spaces A i, written as A I A i. i=1 4/23

In the repeated game with perfect monitoring, the stage game in each time period t = 0, 1,... is played with the action profile chosen in period t publicly observed at the end of that period. The history of play at time t is denoted by h t = (a 0,..., a t 1 ) A t, where a r = (a r 1,..., a r n) denotes the actions taken in period r. The set of histories is given by H = A t, t=0 where we define the initial history to the null set A 0 = { }. 5/23

A strategy s i S i for player i is, then, a function s i : H A i, where the strategy space of i consists of K i discrete strategies; that is, S i = {s 1 i, s 2 i,..., s K i i }. Furthermore, denote a strategy combination of the n players except i by s i = (s 1,..., s i 1, s i+1,..., s n ). The set of joint-strategy profiles is denoted by S = S 1 S n. Each player i has a payoff function π i : S R, which represents the payoff when the joint-strategy profile is played. 6/23

Dominant (Pure) Strategies Consider first the predictions that can be made based on a relatively simple means of comparing a player s possible strategies: that of dominance. Mum Confess Mum 3,3 1,4 Confess 4,1 2,2 The game above is the famous Prisoner s Dilemma game. What will the outcome of the game be? There is only one plausible answer: (Confess, Confess) Playing Confess is each player s best strategy regardless of what the other player does. This type of strategy is known as a strictly dominant strategy. 7/23

Dominant (Pure) Strategies DEFINITION 1. A strategy s i S i is a strictly dominant strategy for player i in game Γ N = [I, {S i }, {u i ( )}] if s i s i, we have s i S i. u i (s i, s i ) > u i (s i, s i ) In words, a strategy s i is a strictly dominant strategy for player i if it maximizes uniquely player i s payoff for any strategy that player i s rivals might play. The striking aspect of the (Confess, Confess) outcome in the Prisoner s Dilemma is that although it is the one we expect to arise, it is not the best outcome for the players jointly; both players would prefer that neither of them confess. 8/23

Dominated (Pure) Strategies Although it is compelling that players should play strictly dominant strategies if they have them, it is rare for such strategies to exist. Even so, we might still be able to use the idea of dominance to eliminate some strategies as possible choices. In particular, we should expect that player i will not play dominated strategies; those for which there is some alternative strategy that yields him a greater payoff regardless of what the other player will do. DEFINITION 2. A strategy s i S i is strictly dominated for player i in game Γ N = [I, {S i }, {u i ( )}] if there exists another strategy s i S i, such that s i S i, we have u i (s i, s i ) > u i (s i, s i ). 9/23

Matching Pennies Consider the following game. Heads Tails Heads 1,-1-1,1 Tails -1,1 1,-1 There is no (pure strategy) Nash equilibrium in this game. If we play this game, we should be unpredictable. 10/23

Dominant & Dominated Mixed Strategies The basic definitions of strictly dominant and dominated strategies can be generalized in a straightforward way, when players randomize over their pure strategies. DEFINITION 3. A strategy σ i (S i ) is a strictly dominant strategy for player i in game Γ N = [I, { (S i )}, {u i ( )}] if σ i σ i, we have σ i Π j i (S j ). u i (σ i, σ i ) > u i (σ i, σ i ) DEFINITION 4. A strategy σ i (S i ) is strictly dominated for player i in game Γ N = [I, { (S i )}, {u i ( )}] if there exists another strategy σ i (S i ), such that σ i Π j i (S j ), we have u i (σ i, σ i ) > u i (σ i, σ i ). 11/23

PROPOSITION 1. Player i s pure strategy s i S i is strictly dominated in game Γ N = [I, { (S i )}, {u i ( )}] if and only if there exists another strategy σ i (S i ), such that s i S i. u i (σ i, s i ) > u i (s i, s i ) The above proposition tells us that to test whether a pure strategy s i is dominated when randomized play is possible, one needs to check whether any of player i s mixed strategies does better than s i against every possible profile of pure strategies by i s rivals. 12/23

Nash Equilibrium We present and discuss next the most widely used solution concept in applications of game theory to economics, that of Nash Equilibrium [due to Nash (1951)]. For ease of exposition, we initially ignore the possibility that players might randomize over their pure strategies, restricting our attention to game Γ N = [I, {S i }, {u i ( )}]. DEFINITION 5. A strategy profile s = (s 1, s 2,..., s n) = (s i, s i) constitutes a Nash Equilibrium (NE) of game Γ N = [I, {S i }, {u i ( )}] if i I, s i S i. u i (s i, s i) u i (s i, s i) In other words, in a Nash equilibrium, each player s strategy choice is a best response to the actual strategy choices played by i s rivals. 13/23

Nash Equilibrium A compact restatement of the definition of Nash Equilibrium can be obtained through the introduction of the concept of a player s best-response correspondence. Formally, we say that player i s best-response correspondence b i : S i S i in the game Γ N = [I, {S i }, {u i ( )}], is the correspondence that assigns to each s i S i the set b i (s i ) = {s i S i u i (s i, s i ) u i (s i, s i ) s i S i }. With this notion, we can restate the definition of a Nash equilibrium as follows: The strategy profile s = (s 1, s 2,..., s n) = (s i, s i) constitutes a Nash Equilibrium of game Γ N = [I, {S i }, {u i ( )}] if and only if i I, s i b i (s i). 14/23

Mixed Nash Equilibrium It is straightforward to extend the definition of Nash equilibrium to games in which we allow the players to randomize over their pure strategies. DEFINITION 6. A strategy profile σ = (σ 1, σ 2,..., σ n) = (σ i, σ i) constitutes a Nash Equilibrium of game Γ N = [I, { (S i )}, {u i ( )}] if i I, σ i (S i ). u i (σ i, σ i) u i (σ i, σ i) In a mixed Nash Equilibrium, players assign positive probabilities to their strategies such that the other player is indifferent over his strategies. 15/23

Matching Pennies Heads Tails Heads 1,-1-1,1 Tails -1,1 1,-1 We should randomize (or mix) between strategies so that we do not get exploited. But not any randomness will do: suppose Player 1 plays with 75% Heads and with 25% Tails. Then, Player 2 by choosing Tails with 100% chance can get an expected payoff of 0.75 1 + 0.25 ( 1) = 0.5. But that cannot happen at equilibrium since Player 1 then wants to play Tails with 100% chance thus deviating from the original mixed strategy. 16/23

Matching Pennies Heads Tails Heads 1,-1-1,1 Tails -1,1 1,-1 Since this game is completely symmetric it is easy to see that at mixed strategy Nash equilibrium both players will choose Heads with 50% chance and Tails with 50% chance. In this case the expected payoff to both players is 0.5 1 + 0.5 ( 1) = 0 and neither can do better by deviating to another strategy (regardless if it is a mixed strategy or not). 17/23

Wimbledon Tennis Serves Consider the following game where F stands for forehand and B stands for backhand. Serving on F Serving on B Expecting on F 90,10 20,80 Expecting on B 30,70 60,40 The mixed Nash equilibrium strategy is for the receiver to follow 0.3F + 0.7B and the server to serve 0.4F + 0.6B. This is the only strategy that cannot be exploited by either player. 18/23

Existence of Nash Equilibrium Does a Nash Equilibrium necessarily exist in a game? Fortunately, the answer turns out to be yes under fairly broad circumstances. Here, we describe two of the more important existence results. PROPOSITION 2. Every game Γ N = [I, { (S i )}, {u i ( )}] in which the sets S 1, S 2,..., S n have a finite number of elements has a mixed Nash Equilibrium. Thus, for the class of games we have been considering, a Nash Equilibrium always exists as long as we are willing to accept equilibria where players randomize. 19/23

Existence of Nash Equilibrium Up to this point, we have focussed on games with finite strategy sets (a finite strategy S i cannot be convex). However, in economic applications, we frequently encounter games in which players have strategies naturally modeled as continuous variables. This can be helpful for the existence of a pure strategy Nash Equilibrium. PROPOSITION 3. A Nash Equilibrium exists in game Γ N = [I, {S i }, {u i ( )}] if i I, (i) S i is a nonemplty, convex and compact subset of some Euclidean space R M. (ii) u i (s 1, s 2,..., s n ) is continuous in (s 1, s 2,..., s n ) and quasiconcave in s i. 20/23

Battle of the Sexes Opera Football Opera 3,2 0,0 Football 0,0 2,3 21/23

Stag-Hunt Stag Hare Stag 3,3 0,2 Hare 2,0 1,1 22/23

Chicken Swerve Straight Swerve 3,3 1,4 Straight 4,1 0,0 23/23