Weaker Monetization from New Games, "Buy"

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Tencent (00700 HK) Internet Sector Equity Research 股票研究 Company Report: Tencent (00700 HK) 公司报告 : 腾讯控股 (00700 HK) Weaker Monetization from New Games, "Buy" 新游戏的货币化进度较弱, 买入 Ricky Lai 黎柏坚 (852) 2509 2603 ricky.lai@gtjas.com.hk 公 司 报 告 证 券 研 究 报 告 互联网行业 Equity Research Report Company Report 1Q18 shareholders profit beat expectations with 64.8% yoy growth due to better-than-expected online games contribution. Non-GAAP net profit grew 28.9% yoy in 1Q18. Non-GAAP operating margin lowered by 3 ppt yoy to 36% due to higher selling and marketing expenses, and decline in gross margin. We lower FY18-FY20 online games revenue by 2.9%/ 3.7%/ 4.1%, respectively, due to weaker monetization from newly launched games. Mobile game revenue grew 68.2% yoy in 1Q18, driven by game titles Honor of Kings and QQ Speed. The growth rate of mobile revenue improved 10.3 ppt QoQ in 1Q18, thanks to larger user base and ARPU improvement. We expect FY18-FY20 advertising revenue to grow 40.0%/ 32.0%/ 23.0%, respectively. 1Q18 advertising revenue grew 55.2% yoy, in line with expectations, driven by 31% yoy growth in media advertising and 69% yoy growth in social advertising. Profit margins are expected to be affected by more investment in video content acquisition, traffic acquisition and payment service subsidies. Maintain the investment rating of "Buy", but cut TP from HK$520.00 to HK$510.00. We lower FY18-FY20 EPS by 2.5%/ 3.1%/ 3.8%, respectively. The new TP implies 49.1x FY18 PER, 40.8x FY19 PER and 35.7x FY20 PER. 2018 年 1 季度股东净利润超过预期, 同比增长 64.8%, 主要由于好于预期的网络游戏贡 献 2018 年 1 季度非 GAAP 净利润同比增长 28.9% 非 GAAP 经营利润率同比下降 3 个 百分点至 36%, 主要由于销售费用增加以及毛利率下降 我们分别将 2018 财年至 2020 财年的网络游戏收入下调 2.9%/ 3.7%/ 4.1%, 因在于新发 行游戏的变现能力较弱 手机游戏收入于 2018 年 1 季度同比增长 68.2%, 主要受 王者 荣耀 和 QQ 飞车 的驱动 2018 年 1 季度的手机游戏的增速环比提高了 10.3 个百分 点, 主要受益于用户基数的增长与 ARPU 的提升 我们预计 2018 财年至 2020 财年的广告收入将分别增长 40.0%/ 32.0%/ 23.0% 2018 年 1 季度的广告收入同比增长 55.2%, 符合预期, 主要受媒体广告 31% 的同比增长以及社交 广告 69% 的同比增长的驱动 利润率预计将受加大向视频内容采购 流量获取和支付服务 补贴中投资的影响 维持公司的投资评级为 买入, 但将目标价由 520.00 港元下调至 510.00 港元 我们将 2018 财年至 2020 财年的每股盈利预测分别下调了 2.5%/ 3.1%/ 3.8% 新的目标价对应 49.1 倍的 2018 财年市盈率 40.8 倍的 2019 财年市盈率以及 35.7 倍的 2020 财年市盈率 Rating: Buy Maintained 评级 : 买入 ( 维持 ) 6-18m TP 目标价 : HK$510.00 Revised from 原目标价 : HK$520.00 Share price 股价 : Stock performance 股价表现 100.0 80.0 60.0 40.0 20.0 [Table_PriceChange] Change in Share Price 股价变动 % of return Abs. % 绝对变动 % Rel. % to HS Index 相对恒指变动 % Avg. Share price(hk$) 平均股价 ( 港元 ) 1 M 1 个月 Source: Bloomberg, Guotai Junan International. 3 M 3 个月 HK$408.000 0.0 May-17 Aug-17 Nov-17 Feb-18 May-18 HSI Index Tencent 1 Y 1 年 3.7 (9.4) 54.6 0.4 (9.4) 29.8 395.0 420.3 367.5 [Table_ Year End Turnover Net Profit EPS EPS PER BPS PBR DPS Yield ROE 年结收入股东净利每股净利每股净利变动市盈率每股净资产市净率每股股息股息率净资产收益率 12/31 (RMB m) (RMB m) (RMB) ( %) (x) (RMB) (x) (RMB) (%) (%) 中腾外讯运控输股 2016A 151,938 41,095 4.383 41.5 83.4 18.625 19.6 0.395 0.1 27.9 2017A 237,760 71,510 7.599 73.4 43.5 27.210 12.1 0.537 0.2 33.2 2018F 335,875 83,929 8.831 16.2 37.4 33.399 9.9 0.624 0.2 29.3 2019F 455,179 101,370 10.634 20.4 31.1 38.364 8.6 0.751 0.2 29.7 2020F 575,340 115,944 12.127 14.0 27.3 41.818 7.9 0.857 0.3 30.3 [Table_BaseData] Shares in issue (m) 总股数 (m) 9,504.0 Major shareholder 大股东 Naspers Ltd 31.2% Market cap. (HK$ m) 市值 (HK$ m) 3,877,632.0 Free float (%) 自由流通比率 (%) 68.8 3 month average vol. 3 个月平均成交股数 ( 000) 31,654.0 FY18 Net gearing (%) FY18 净负债 / 股东资金 (%) Net cash 52 Weeks high/low (HK$) 52 周高 / 低 (HK$) 476.600 / 260.400 See the last page for disclaimer Page 1 of 8

1Q18 Results Review 1Q18 shareholders profit beat expectations with 64.8% yoy growth, due to better-than-expected online games contribution. Non-GAAP net profit grew 28.9% yoy in 1Q18. Non-GAAP operating margin lowered by 3 ppt yoy to 36% due to higher selling and marketing expenses, and decline in gross margin. Mobile games revenue grew 68% yoy, mainly driven by game titles Honor of Kings and QQ Speed Mobile. Tencent focused on growing their online games user base and was prudent to monetize mobile games, which may affect the Company s online game revenue growth in the short term. Online advertising revenue was up 55% yoy, driven by more pre-roll advertisements in video platforms, and Weixin Moments contributions. We expect stronger contributions from Weixin Moments and Fifa World Cup related marketing activities in 2018. There were over 500 mini games launched, which helped to cultivate new game users. 1Q18 gross margin was 50.4%, down 1 ppt YoY and up 11.7 ppt QoQ. VAS gross margin improved 2 ppt to 63% in 1Q18, thanks to better mobile games margin with higher proportion of self developed games contributions. Advertising gross margin lowered by 4 ppt to 31% in 1Q18 due to higher traffic acquisition costs and video content costs. Table-1: Tencent s Income Statement Analysis RMB (Million) 1Q18 1Q17 YoY Comments Total revenue 73,528 49,552 48.4% - VAS revenue 46,877 35,108 33.5% - Online advertising revenue 10,689 6,888 55.2% - Others revenue 15,962 7,556 111.2% Cost of revenue (36,486) (24,109) 51.3% Driven by 26% yoy growth in online games and 47% yoy growth in social networks Driven by 31% yoy growth in media advertising and 69% yoy growth in social advertising Due to contributions from payment solutions and cloud services Gross profit 37,042 25,443 45.6% Interest income 1,065 808 31.8% Other gains, net 7,585 3,191 137.7% S&M expenses (5,570) (3,158) 76.4% G&A expenses (9,430) (7,012) 34.5% Due to fair value change and investment gains in some investee companies Related to higher marketing spending on mobile platforms Operating profit 30,692 19,272 59.3% Finance costs, net (654) (691) (5.4%) Share of (losses)/profits of associates and JV (319) (375) (14.9%) Profit before tax 29,719 18,206 63.2% Income tax (5,746) (3,658) 57.1% Shareholders profit 23,973 14,548 64.8% Non-GAAP Shareholders profit 18,313 14,211 28.9% EPS (RMB) 2.47 1.54 60.4% Gross profit margin 50.4% 51.3% (1.0ppt) Due to lower margin businesses impact Non-GAAP net profit margin 24.9% 28.7% (3.8ppt) We lower FY18-FY20 online games revenue by 2.9%/ 3.7%/ 4.1%, respectively, due to weaker monetization from newly launched games. Mobile games revenue grew 68.2% yoy in 1Q18, driven by some key game titles including Honor of Kings and QQ Speed. The growth rate of mobile revenue improved 10.3 ppt QoQ in 1Q18, thanks to larger user base and ARPU See the last page for disclaimer Page 2 of 8

improvement. Honor of Kings maintained the top position in China s ios grossing chart driven by the launch of new versions and upgrade packs to improve users experiences. PC game revenue was flat yoy, but there was a decline in active users due to the time shift of users from PC platform to mobile platform, which resulted from the increasingly comparable experiences in mobile games. Tencent has not yet monetized its battle royale games (PUBG, Fortnite), which may affect its mobile games revenue growth in the short term. The DAU of PUBG exceeded 50 million. Fortnite has started to allow pre-registration and Tencent is waiting for approval to launch this game. Tencent focused on users experiences and user base development instead of rushing to make profit from new games. Compared to Honor of Kings, we think revenue contributions from the battle royale games to be weaker due to difficult game genre and business model. Tencent is also increasing efforts to improve game ecosystems, including the arrangement of esports activities, short video platform WeiShi development and launching live broadcasting services (through investments in Douyu and Huya). We expect that these services and activities should help game users to improve loyalty. Table-2: China s ios Top 10 Free Online Games Chart Ranking Grossing Games Game Distributors 1 PUBG: Exciting Battleground ( 绝地求生 : 刺激战场 ) Tencent 2 King of Fighters Destiny ( 拳皇命运 ) Tencent 3 Identity V ( 第五人格 ) NetEase 4 PUBG: Full Ahead ( 绝地求生 : 全军出击 ) Tencent 5 Angry Birds 2 Rovio 6 Honour of Kings ( 王者荣耀 ) Tencent 7 Ultra Kill Apocalypse ( 超杀默示录 ) Hero Games 8 Warring States Chronicles ( 战国志 ) NetEase 9 Tactics in Palace Mobile ( 宫廷计手游 ) Friend Times 10 Love Balls SuperTapx Source: App Annie. Table-3: China s ios Top 10 Online Grossing Games Chart Ranking Grossing Games Game Distributors 1 Honour of Kings ( 王者荣耀 ) Tencent 2 Fantasy in Westward Journey ( 梦幻西游 ) NetEase 3 Onmyoji ( 阴阳师 ) NetEase 4 King of Fighters Destiny ( 拳皇命运 ) Tencent 5 Naruto Mobile ( 火影忍者 ) Tencent 6 King of Chaos ( 乱世王者 ) Tencent 7 QQ Speed (QQ 飞车 ) Tencent 8 QQ Dance (QQ 炫舞 ) Tencent 9 JX Online ( 新剑侠情缘 ) Tencent 10 Ghost ( 倩女幽魂 ) NetEase Source: App Annie. We expect FY18-FY20 advertising revenue to grow 40.0%/ 32.0%/ 23.0%, respectively. 1Q18 advertising revenue grew 55.2% yoy, in line with expectations, driven by 31% yoy growth in media advertising and 69% yoy growth in social advertising. Media advertising was contributed by video advertising growth thanks to better adoption of pre-roll advertisements in video platforms with better platform traffic and larger user base. The revenue growth rate in media advertising improved 9 ppt QoQ thanks to the launch of quality video programs which improved traffic. Tencent managed to launch quality video content through self-developing, licensing and IP purchase. There may be more advertising contributions from Fifa World Cup related marketing activities in 2018 by commercial customers to boost consumption and improve branding. Social advertising revenue maintained robust growth thanks to contributions from Weixin Moments and other mobile platforms. We expect advertising growth in Weixin Moments to maintain strong pace thanks to larger user base and increasing usage time. The revenue growth rates of social advertising in 1Q18 and 4Q17 were similar due to moderate launch of advertisements in Weixin Moments to reduce impact to See the last page for disclaimer Page 3 of 8

May-16 Jul-16 Sep-16 Nov-16 Jan-17 Mar-17 May-17 Jul-17 Sep-17 Nov-17 Jan-18 Mar-18 May-18 Company Report users experiences. News feed advertising is also ramping up contribution within the mobile platform. Figure-1: Tencent s Online Game Revenue and YoY Growth Figure-2: Tencent s Online Advertising Revenue and YoY Growth RMB (Billion) Online game revenue (LHS) YoY growth (RHS) RMB (Billion) Online advertising revenue (LHS) YoY growth (RHS) 200 50% 100 91.9 60% 160 120 25.2% 38.2% 119.9 140.3 157.8 40% 30% 80 60 54.4% 49.9% 40.0% 74.7 40% 80 40 70.8 97.9 22.5% 17.0% 12.5% 20% 10% 40 20 27.0 40.4 56.6 32.0% 23.0% 20% 0 FY16A FY17A FY18F FY19F FY20F 0% 0 FY16A FY17A FY18F FY19F FY20F 0% Profit Revisions We cut FY18-FY19 EPS by 2.5%/ 3.1%/ 3.8%, respectively. We lower FY18-FY20 online games revenue by 2.9%/ 3.7%/ 4.1%, respectively, to reflect weaker monetization from the newly launch battle royale games. Table-4: Financial Estimations Revisions RMB (Million) 2018F OLD 2019F 2020F 2018F NEW 2019F 2020F 2018F CHANGE Total revenue 342,032 468,291 594,360 335,875 455,179 575,340 (1.8%) (2.8%) (3.2%) Net profit 86,081 104,613 120,524 83,929 101,370 115,944 (2.5%) (3.1%) (3.8%) EPS (RMB) 9.057 10.974 12.606 8.831 10.634 12.127 (2.5%) (3.1%) (3.8%) Source: Guotai Junan International. 2019F 2020F Valuation Maintain the investment rating of "Buy", but cut the TP from HK$520.00 to HK$510.00. We expect Tencent s short-term business to be affected by weaker monetization progress in online games but will turn positive in the medium term due to strategy of growing user base with user experience improvement instead of rushing to monetize. The new TP implies 49.1x FY18 PER, 40.8x FY19 PER and 35.7x FY20 PER. Figure-3: Tencent s PE Graph 60 55 50 45 40 +1 SD Average -1 SD 35 30 Source: Bloomberg. See the last page for disclaimer Page 4 of 8

Table-5: Peers Comparison PER (x) PBR (x) ROE(%) ROA(%) Company Ticker Currency Price 17A 18F 19F 17A 18F 19F 18F 18F US Online Game Companies Changyou CYOU US USD 18.530 9.0 13.2 10.0 0.7 1.3 1.2 11.0 12.9 Electronic Arts Inc EA US USD 132.180 41.4 39.0 26.4 10.0 8.8 7.6 24.1 12.8 Activision Blizzard Inc ATVI US USD 71.350 198.2 27.5 23.7 5.7 4.9 4.1 18.4 10.4 Netease NTES US USD 235.380 19.5 18.5 15.3 4.4 3.6 3.0 18.8 12.9 Simple Average 67.0 24.5 18.9 5.2 4.7 4.0 18.1 12.3 Weighted Average 103.0 28.9 22.4 6.7 5.8 4.9 20.2 11.8 HK Online Game Companies Tencent 00700 HK HKD 408.000 46.5 37.5 28.4 12.6 9.3 7.3 28.2 13.9 Boyaa Interactive Int. 00434 HK HKD 2.970 7.3 6.0 5.8 0.9 0.6 0.5 10.7 8.7 IGG 00799 HK HKD 12.720 13.9 9.8 9.0 9.4 5.5 4.1 66.2 50.5 Netdragon 00777 HK HKD 19.820 n.a. 85.8 37.3 1.9 1.8 1.7 3.0 2.1 Simple Average 22.6 34.8 20.1 6.2 4.3 3.4 27.1 18.8 Weighted Average 46.3 37.5 28.3 12.6 9.3 7.2 28.3 14.0 Advertising Companies Sohu.Com Inc SOHU US USD 35.950 n.a. n.a. n.a. 1.9 2.0 2.3 (52.5) (10.3) Weibo WB US USD 102.660 64.2 36.9 25.4 19.2 12.8 8.5 40.7 23.4 Bitauto BITA US USD 23.070 n.a. 15.5 10.6 1.0 0.7 0.7 1.9 0.7 Cheetah Mobile CMCM US USD 12.850 9.0 28.6 19.3 2.7 2.3 2.0 9.6 7.8 58.com WUBA US USD 83.200 63.7 35.4 26.1 4.1 3.7 3.3 10.3 7.9 Soufun SFUN US USD 5.410 108.2 22.0 16.1 3.2 2.9 2.4 15.0 5.7 Phoenix New Media FENG US USD 5.620 72.7 50.6 28.7 1.1 1.1 1.0 2.3 1.5 Sina SINA US USD 90.390 41.1 28.1 18.2 2.3 2.0 1.8 7.0 5.4 Facebook FB US USD 183.800 33.5 21.4 17.8 7.2 5.7 4.3 24.8 21.7 Simple Average 56.0 29.8 20.3 4.7 3.7 2.9 6.6 7.1 Weighted Average 35.7 22.4 18.2 7.5 5.9 4.4 24.5 21.0 E-commerce Companies Alibaba BABA US USD 195.870 75.2 51.7 30.4 12.2 8.6 6.8 19.9 10.5 VIPSHOP VIPS US USD 12.120 24.7 16.2 12.1 3.6 3.1 2.5 16.1 5.8 EBay EBAY US USD 37.770 n.a. 16.5 14.3 4.8 5.2 4.7 28.2 8.7 JD.com JD US USD 36.360 n.a. 54.3 36.1 6.5 6.2 5.6 3.3 0.6 AMAZON MZN US USD 1581.400 250.2 77.3 55.5 27.6 19.8 14.2 16.3 3.8 Simple Average 137.4 41.1 29.5 10.6 8.6 6.7 16.0 4.7 Weighted Average 247.9 72.7 52.2 25.1 18.2 13.2 16.0 3.9 Search Engine Companies Alphabet Inc GOOG US USD 1075.310 58.9 20.9 18.6 4.9 4.1 3.4 17.4 14.7 Baidu BIDU US USD 239.970 30.7 23.3 19.8 4.7 3.9 3.3 16.2 7.9 Simple Average 44.8 22.1 19.2 4.8 4.0 3.3 16.8 11.3 Weighted Average 56.0 21.1 18.7 4.9 4.1 3.4 17.3 14.0 Overall Average 65.6 30.5 21.6 6.3 5.0 4.1 16.9 10.8 Overall Weighted Average 97.8 36.5 28.0 11.4 8.7 6.6 21.3 12.9 Source: Bloomberg. See the last page for disclaimer Page 5 of 8

Table-6: Technical Terms Glossary Abbreviation Definitions 定义 IVAS Internet Value-Added Services 互联网增值服务 MVAS Mobile and Telecommunication Value-Added Services 移动及电信增值服务 VAS Value-Added Services 电讯服务 LOL League of Legends 英雄联盟 DNF Dungeon and Fighter 地下城与勇士 ACU Average Concurrent User Accounts 平均同时在线用户数 PCU Peak Concurrent User Accounts 最高同时在线用户数 TAC Traffic Acquisition Cost 流量获得成本 TLBB Tian Long Ba Bu 天龙八部 TMT Technology, Media and Telecom 电信 媒体和科技 ACG Advanced Casual Game 高级休闲游戏 MCG Mini Casual Game 小型休闲游戏 ARPU Average Revenue Per User 平均每月用户收入 DAU Daily Active User Accounts 日活跃用户数 FPS First Person Shooting 第一人称射击游戏 MMO Racing Massive Multiplayer Online Racing 大型多人在线赛车游戏 MMOFPS Massive Multiplayer Online First-Person Shoot 大型多人在线第一人称射击游戏 MMOG Massive Multiplayer Online Game 大型多人在线音乐游戏 MMORPG Massive Multiplayer Online Role-Playing Game 大型多人在线角色扮演游戏 MMORTS Massive Multiplayer Online Real-Time Strategy 大型多人在线实时战略游戏 SNS Social Network Site 社交网站 See the last page for disclaimer Page 6 of 8

Financial Statements and Ratios Income Statement Balance Sheet Year end 31 Dec (RMB m) 2016A 2017A 2018F 2019F 2020F VAS 107,810 153,983 201,252 251,733 299,359 Online advertising 26,970 40,439 56,615 74,731 91,919 Others 17,158 43,338 78,008 128,714 184,061 Total Revenue 151,938 237,760 335,875 455,179 575,340 Cost of revenues (67,439) (120,835) (174,655) (243,521) (316,437) Gross profit 84,499 116,925 161,220 211,658 258,903 Interest Income 2,619 3,940 5,686 7,255 6,445 Other gains, net 3,594 20,140 10,070 8,560 6,848 S&M (12,136) (17,652) (25,191) (34,594) (44,301) G&A (22,459) (33,051) (44,000) (59,173) (74,794) Operating Profit 56,117 90,302 107,786 133,706 153,100 Finance cost, net (1,955) (2,908) (3,543) (4,574) (5,318) Share of associate / JC (2,522) 821 862 905 950 Profit Before Tax 51,640 88,215 105,105 130,037 148,733 Income Tax (10,193) (15,744) (18,758) (25,747) (29,449) Profit After Tax 41,447 72,471 86,346 104,290 119,284 Non-controlling Interest (352) (961) (2,418) (2,920) (3,340) Shareholders' Profit / Loss 41,095 71,510 83,929 101,370 115,944 Basic EPS 4.383 7.599 8.831 10.634 12.127 Cash Flow Statement Year end 31 Dec (RMB m) 2016A 2017A 2018F 2019F 2020F Profit before taxation 41,447 72,471 86,346 104,290 119,284 Depreciation & Amortisation of intangible assets 12,741 13,723 14,781 15,921 17,149 Changes in working capital 10,967 30,305 12,743 (56,703) (63,744) Income tax paid (10,516) (11,244) (16,395) (23,763) (28,183) Others 686 (14,859) 2,089 1,535 1,548 Cash from Operating Activities 65,518 106,140 118,323 67,027 75,503 Year end 31 Dec (RMB m) 2016A 2017A 2018F 2019F 2020F PPE 13,900 23,597 33,145 43,068 56,533 Intangible assets 36,467 40,266 58,386 81,740 130,784 Investment in JCE & associates 70,672 121,605 160,434 230,626 264,413 Others 125,706 190,758 213,788 246,368 264,852 Total Non-current Assets 246,745 376,226 465,752 601,802 716,582 Accounts receivable 10,152 16,549 18,369 21,860 26,013 Other receivables 14,118 17,110 18,821 20,327 21,953 Cash & Cash Equivalents 71,902 105,697 135,881 118,684 82,566 Others 52,982 39,090 31,924 26,354 21,904 Total Current Assets 149,154 178,446 204,995 187,225 152,436 Total Assets 395,899 554,672 670,747 789,027 869,018 Accounts payable 27,413 50,085 57,598 63,358 66,525 Deferred revenue, current portion 31,203 42,132 48,452 53,297 57,561 Accrued expenses and other payables 24,339 34,185 38,706 42,853 45,364 Others 18,242 25,338 32,657 40,673 44,490 Total Current Liabilities 101,197 151,740 177,412 200,181 213,940 Note payable 36,204 29,363 35,236 39,464 42,621 Long term borrowings 57,549 82,094 98,513 132,992 159,591 Others 14,702 14,382 16,805 19,311 21,673 Total Non-current Liabilities 108,455 125,839 150,554 191,767 223,884 Total Liabilities 209,652 277,579 327,966 391,948 437,824 Share capital 14,188 18,234 21,168 23,036 25,060 Reserves 160,436 237,840 296,243 342,661 374,751 Total Shareholders' Equity 174,624 256,074 317,410 365,697 399,811 Minority Interest 11,623 21,019 25,371 31,383 31,383 Total Equity 186,247 277,093 342,781 397,079 431,194 CAPEX (8,399) (7,475) (6,653) (5,921) (5,270) Financial assets purchases (33,556) (41,686) (43,353) (45,088) (46,891) Associates & JV investments (12,320) (13,608) (11,253) (9,340) (7,783) Others (16,648) (33,623) (46,480) (59,702) (73,458) Cash from Investing Activities (70,923) (96,392) (107,740) (120,051) (133,402) Dividends paid to the Company's shareholders (4,606) (3,884) (5,305) (6,226) (7,520) Change in borrowings 42,090 37,614 21,912 40,836 29,353 Others (6,041) (7,132) 5,646 3,975 2,817 Cash from Financing Activities 31,443 26,598 22,254 38,586 24,650 [Table_FinancialRatio] Financial Ratios 2016A 2017A 2018F 2019F 2020F Gross margin 55.6 49.2 48.0 46.5 45.0 Operating margin 36.9 38.0 32.1 29.4 26.6 Net margin 27.0 30.1 25.0 22.3 20.2 Net gearing Net cash Net cash Net cash 16.4 33.7 Net Changes in Cash 26,038 36,346 32,837 (14,437) (33,248) Cash at Beg of Year 43,438 71,902 105,697 135,881 118,684 FX change 2,426 (2,551) (2,653) (2,759) (2,870) Cash at End of Year 71,902 105,697 135,881 118,684 82,566 See the last page for disclaimer Page 7 of 8

[Table_CompanyRatingDefinition] Company Rating Definition The Benchmark: Time Horizon: 6 to 18 months Rating Hong Kong Hang Seng Index Definition Buy 买入 Relative Performance>15%; or the fundamental outlook of the company or sector is favorable. Accumulate 收集 Relative Performance is 5% to 15%; or the fundamental outlook of the company or sector is favorable. Neutral 中性 Relative Performance is -5% to 5%; or the fundamental outlook of the company or sector is neutral. Reduce 减持 Relative Performance is -5% to -15%; or the fundamental outlook of the company or sector is unfavorable. Sell 卖出 Relative Performance <-15%; or the fundamental outlook of the company or sector is unfavorable. [Table_IndustryRatingDefinition] Sector Rating Definition The Benchmark: Time Horizon: 6 to 18 months Rating Hong Kong Hang Seng Index Definition Outperform 跑赢大市 Relative Performance>5%; or the fundamental outlook of the sector is favorable. Neutral 中性 Relative Performance is -5% to 5%; or the fundamental outlook of the sector is neutral. Underperform 跑输大市 Relative Performance<-5%; Or the fundamental outlook of the sector is unfavorable. DISCLOSURE OF INTERESTS (1) The Analysts and their associates do not serve as an officer of the issuer mentioned in this Research Report. (2) The Analysts and their associates do not have any financial interests in relation to the issuer mentioned in this Research Report. (3) Except for GREENLAND BROAD (01253 HK),KAISA GROUP (01638 HK),GUOTAI JUNAN I (01788 HK),BINHAI INVESTMENT (02886 HK),GFI MSCI A I (03156 HK),CAM SCSMALLCAP (03157 HK),ZHENRO PPT (06158 HK),LINK HOLDINGS (08237 HK),GFI MSCI A I-R (CNY) (83156 HK),Guotai Junan and its group companies do not hold equal to or more than 1% of the market capitalization of the issuer mentioned in this Research Report. (4) Guotai Junan and its group companies have not had investment banking relationships with the issuer mentioned in this Research Report within the preceding 12 months. (5) Guotai Junan and its group companies are not making a market in the securities in respect of the issuer mentioned in this Research Report. (6) Guotai Junan and its group companies have not employed an individual serving as an officer of the issuer mentioned in this Research Report. There is no officer of the issuer mentioned in this Research Report associated with Guotai Junan and its group companies. DISCLAIMER This Research Report does not constitute an invitation or offer to acquire, purchase or subscribe for securities by Guotai Junan Securities (Hong Kong) Limited ("Guotai Junan"). Guotai Junan and its group companies may do business that relates to companies covered in research reports, including investment banking, investment services, etc. (for example, the placing agent, lead manager, sponsor, underwriter or invest proprietarily). Any opinions expressed in this report may differ or be contrary to opinions or investment strategies expressed orally or in written form by sales persons, dealers and other professional executives of Guotai Junan group of companies. Any opinions expressed in this report may differ or be contrary to opinions or investment decisions made by the asset management and investment banking groups of Guotai Junan. Though best effort has been made to ensure the accuracy of the information and data contained in this Research Report, Guotai Junan does not guarantee the accuracy and completeness of the information and data herein. This Research Report may contain some forward-looking estimates and forecasts derived from the assumptions of the future political and economic conditions with inherently unpredictable and mutable situation, so uncertainty may contain. Investors should understand and comprehend the investment objectives and its related risks, and where necessary consult their own financial advisers prior to any investment decision. This Research Report is not directed at, or intended for distribution to or use by, any person or entity who is a citizen or resident of or located in any jurisdiction where such distribution, publication, availability or use would be contrary to applicable law or regulation or which would subject Guotai Junan and its group companies to any registration or licensing requirement within such jurisdiction. 2018 Guotai Junan Securities (Hong Kong) Limited. All Rights Reserved. 27/F., Low Block, Grand Millennium Plaza, 181 Queen s Road Central, Hong Kong. Tel.: (852) 2509-9118 Fax: (852) 2509-7793 Website: www.gtja.com.hk See the last page for disclaimer Page 8 of 8