MATH 4321 Game Theory Solution to Homework Two

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MATH 321 Game Theory Solution to Homework Two Course Instructor: Prof. Y.K. Kwok 1. (a) Suppose that an iterated dominance equilibrium s is not a Nash equilibrium, then there exists s i of some player i such that π i (s i, s i) > π i (s i, s i), where s i represents the exclusion of player i s equilibrium strategy s i from the iterated dominance equilibrium s. In this case, s i is seen to be dominated by s i, so it should have been eliminated in the iterated-dominance procedure. Hence, s cannot be an iterated dominance equilibrium. This leads to a contradiction. (b) Consider the following two-person nonzero-sum game II I II1 II2 I1 (3,3) (-1,-1) I2 (-1,-1) (1,1) Note that (1, 1) is a Nash equilibrium. However, none of the strategies of the two players are being dominated by some other strategies. Therefore, (1, 1) would be generated by iterated dominance. (c) Strategy x is weakly dominated by strategy y only if y has a strictly higher payoff in some strategy profile and has a strictly lower payoff in no strategy profile. An iterated dominance equilibrium exists only if the iterative process results in a single strategy profile at the end. In order for x to be in the final surviving profile, it would have to weakly dominate the second-to-last surviving strategy for that player (call it x 2 ). Thus, it is strictly better than x 2 as a response to some profile of strategies of the other players: π i (x, s i ) > π i (x 2, s i ) for some particular set of strategies for the other players s i that has survived deletion so far. But for x 2 to have survived deletion so far means that x 2 must be at least as good as response to the profile s i as the third-to-last surviving strategy: π i (x 2, s i ) π i (x 3, s i ), and in turn none of the earlier deleted x i strategies could have done strictly better as a response to s i or they would not have been weakly dominated. Thus x must be a strictly better response in at least one strategy profile than all the previously deleted strategies for that player and it cannot have been weakly dominated by any of them. 2. (a) No. An obvious example is the Prisoner s dilemma, where (Confess, Confess) is a dominant-strategy equilibrium but it does not weakly Pareto-dominate all other strategy profiles. (b) No. Consider the Coordination game where (Large, Large) Pareto-dominates all other strategy profiles but it is not a dominant-strategy equilibrium. 1

(c) Given that s weakly Pareto-dominates all other strategy profiles, any player i cannot benefit from deviating unilaterally. If otherwise, this violates the weakly Pareto-dominating property. Hence, s must be a Nash equilibrium. In summary, the relations between Nash equilibrium, dominant-strategy equilibrium and Pareto-dominating profile are summarized in the following diagram: 3. (a) The game matrix of the Battle of Sexes with unequal level of love is constructed as follows: (b) Unlike the coordination game in Lecture Note, the woman wants to avoid the man. If the woman moves first, she is likely to choose ballet than prize fight though this is not a dominant strategy. Once the woman has chosen ballet, the man would choose ballet. Hence, (Ballet, Ballet) is the outcome. (c) The woman would prefer to move second so that she can avoid the man. Also the man wants to move second so that he can join the woman. Both face with the disadvantage of being the first mover. This is just the opposite to that of the coordination game where both have the first-mover advantage. (d) In all the outcomes, one of the two players can improve his or her payoff if he or she deviates from the strategy profile. Hence, there is no pure strategy Nash equilibrium.. (a) (Down, Left) is a strong Nash equilibrium while (Sideways, Middle) is a Nash equilibrium. The Nash equilibrium (Down, Left) can be generated by the iterated dominance procedure through the order (Up, Right, Sideways, Middle). (b) (Texture, Flavor) is a strong Nash equilibrium while (Flavor, Texture) is a Nash equilibrium. The Nash equilibrium (Texture, Flavor) can be generated by the iterated dominance procedure through the order (Flavor, Texture). 2

5. Sideways and Middle are dominated strategies. (Up, Left) is a strong pure Nash equilibrium. It can be generated by the iterated dominance procedure through the order (Sideways, Middle, Right, Down). 6. (a) The payoffs of the two players can be prescribed as follows: II I Sit Stand Sit (2,2) (3,1) Stand (1,3) (1,1) This game is not the same as the Prisoner s dilemma. Obviously, (Sit, Sit) is a pure Nash equilibrium. (b) Now, sitting alone is ranked the lowest while standing alone has the highest payoff. The new bi-matrix game is given below. II I Sit Stand Sit (2,2) (0,3) Stand (3,0) (1,1) Like the Prisoner s dilemma, (Stand, Stand) is the pure Nash equilibrium though both players are better off if the profile is chosen to be (Sit, Sit). (c) Obviously, the pure Nash equilibrium (Sit, Sit) in the first game provides more comfort to the players. However, the comfort level is lowered by being altruistic. The pure Nash equilibrium is changed to (Stand, Stand). 7. (a) Consider the bimatrix A B C a 1, 1 3, x 2, 0 b 2x, 3 2, 2 3, 1 c 2, 1 1, x x 2, Potential pure Nash equilibrium may be (b, A) or (c, C) or (a, B). No pure Nash equilibrium exists if x 1 and x 2 3. This is satisfied when 3 x 1. (b) To have (c, C) as a pure Nash equilibrium, we need to have x 2 3 and x, that is, 3 x or x 3. 8. The payoff values to a player under win, tie or lose when he plays Vote or Abstain are summarized as follows. win tie lose Vote 2 c 1 c c Abstain 2 1 0 3

Here, 0 < c < 1 is the cost of voting. (a) k = m = 1: Suppose player 1 supports A and player 2 supports B. If both vote, there is a tie. The payoffs for both are 1 c. If player 1 votes while player 2 abstains, player 1 has payoff 2 c while player 2 has zero payoff. Similar results are obtained if they swap their role. If both abstain, there is a tie and no cost incurred, so the payoffs for both are 1. The bi-matrix game is depicted as follows. II I Vote Abstain Vote (1 c, 1 c) (2 c, 0) Abstain (0, 2 c) (1, 1) This game somewhat resembles the Prisoner s Dilemma, where Vote is the dominant strategy for both players. The payoff (Abstain, Abstain) Pareto dominates (Vote, Vote). (b) k = m > 1 (i) Suppose everyone votes, then the candidates A and B tie. Each voter has a payoff of 1 c. Now, if one voter chooses not to vote while all the other remain Vote, this voter has a payoff zero (since the candidate he supported earlier will lose). The payoff of this voter worsens under unilateral deviation. Hence, everyone votes is a Nash equilibrium. (ii) Suppose not every one votes and the two candidates tie, a voter who did not vote earlier (payoff = 1) will be better off if he chooses to vote (payoff = 2 c since his choice of candidate will win). Hence, this action profile is not a Nash equilibrium. (iii) Suppose one candidate wins by one vote, a voter who did not vote for the losing candidate will be better off if he chooses to vote. The two candidates tie and this voter has a payoff of 1 c, which is better than zero payoff before. Hence this action profile is not a Nash equilibrium. (iv) Suppose one candidate wins by more than one vote, a voter who voted for the winning candidate will be better off if he chooses to abstain since his payoff increases from 2 c to 2 (saving the trouble of casting a vote since his candidate remains winning). Again, the action profile is not a Nash equilibrium. Summary (c) k < m (i) Everyone votes Since k < m and candidate A loses. A supporter of A will be better off from saving

the cost of casting vote if he changes from Vote to Abstain since A remains losing. Hence, the action profile is not a Nash equilibrium. (ii) Not everyone votes The results in part (b) remain valid. Hence, there will be no Nash equilibrium if k < m. 9. (a) Consider the strategy profile (e,..., e), where e is a nonnegative integer from 1 to K. Suppose player i chooses e i < e, while the other players do not change their choices, then his payoff becomes 2e i e i = e i < e. On the other hand, if player i chooses e i > e, then his payoff is 2e e i, which is again less than e, Player i can never benefit from deviating the equilibrium strategies unilaterally. Hence, (e,..., e) is a pure Nash equilibrium. (b) Suppose e k > min j e j, player k can benefit from the deviation of his strategy since 2min j e j e k would become larger when he chooses e k = min j e j (reducing his effort level to the minimum). Hence, (e 1,..., e n ) with differing levels of effort is not a Nash equilibrium. 10. Consider the following Game of Chicken with payoffs listed below: C N C (3, 3) (2, ) N (, 2) (1, 1) (i) Starting position at (3, 3) One may argue that Column may choose (N, N) when Row moves to (N, C), anticipating Row will be forced to move to (C, N) later. After then, Column stays and receives the best payoff of. To Row, this is worst than(c, C), so Row will not move to (N, C). If Row chooses to stay, then Column moves to (C, N) and this is the final outcome. (ii) Starting position at (, 2) Obviously, Row would choose to stay at (, 2). However, Column may swap to (1, 1), anticipating that Row will move to (2, ). The final outcome would be (C, N). If Column is not aggressive, then the initial position (, 2) remains. (iii) Starting position at (2, ) If Row is aggressive, then he may still move to (1, 1), anticipating Column will be forced to move to (, 2). Row then stays at (, 2). (iv) Starting position at (1, 1) Row will move to (2, ) in his first move to avoid the worst payoff (1, 1). Column is happy to stay at (2, ). The end position is (2, ). However, if Row is aggressive, he may choose to stay at (1, 1) and wait for Column to move to (, 2). Can we assume that the players would not choose to stay at (N, N) if their moves are not simultaneous? Once they are in the position of (N, N), the first mover will swap to C to avoid head-on crash. 5

11. The game tree is depicted as follows: The arrows in the payoff table indicate that the choices of strategy profiles cycle infinitely. 12. (a) The two pure Nash equilibriums are at: X = (1, 0), Y = (1, 0, 0) and X = (0, 1), Y = (0, 1, 0). ( (5.2, 5.0 ) (.,.) (.,.1) ) (.2,.2) (.6,.9 ) (3.9,.3) x 1 x 2 y 1 y 2 y 3 E I (X, Y ) E II (X, Y ) 1 0 1 0 0 5.2 5.0 0 1 0 1 0.6.9 The first pure Nash equilibrium gives higher payoff to both players, so it is likely that it will be played out by the players. (b) The computation of the safety levels requires the maxmin strategy in zero sum games. For player I, we write ( ) 5.2.. A =..2.6 3.9 The maxmin strategy for player I is seen to be X = (1, 0), Y = (0, 0, 1) and v(a) =.. Note that though the payoff at node (1, 2) is also., it is not a saddle point. When player II chooses the second column, player I can be better of by playing the first row. For player II, it is necessary to consider 5.0.2 B T =..9..1.3 6

Using the graphical method, we obtain the maxmin strategy to be X = ( 5, 8, 0) and 13 13 5.0.2 ( 7 ) Y = ( 7, 6 ). The value of the game 13 13 v(bt ) = ( 5, 8, 0)..9 13 13 13 6 =.63..1.3 13 (c) To verify that the two pure Nash equilibriums are individually rational, it suffices to show E I (X, Y ) v(a) and E II (X, Y ) v(b T ). Since both 5.2 and.6 are larger than v(a) =., the result is verified for player I. Similarly, both 5.0 and.9 are larger than v(b T ) =.63, the result is also verified for player II. 13. There are two pure Nash equilibriums at (Stop, Go) and (Go, Stop). To find the mixed Nash equilibrium, we assume that the two players play pure mixed strategies. Let X = (x, 1 x) and Y = (y, 1 y), where 0 < x < 1 and 0 < y < 1. By applying the equality payoff theorem, we have The payoff to player I is 2(1 ϵ) 2 ϵ probability that both players choose Go is ( 1 2 ϵ x + (1 ϵ)(1 x) = 2x giving x = 1 ϵ 2 ϵ ; y + (1 ϵ)(1 y) = 2y giving y = 1 ϵ 2 ϵ. and the same for player II at the mixed Nash equilibrium. The ) 2 > 1 for 0 < ϵ < 1. Note that ( ) 2 ( ) 3 d 1 1 = 2 > 0 for 0 < ϵ < 1. dϵ 2 ϵ 2 ϵ Therefore, the probability of both Go is an increasing function of ϵ. 1. (a) If both apply to the same firm, then the expected payoff is only half of the pay since there is only 50 50 chance of getting the job. The bimatrix game is characterized by I / II apply firm 1 apply firm 2 p apply firm 1 1, p 1 p 2 2 1, p 2 p apply firm 2 p 2, p 2 1, p 2 2 2 Obviously, the pure Nash equilibriums are that the applicants apply to different firms. (b) To search for the mixed Nash equilibriums, we apply the equality-payoff method, where subject to y 1 + y 2 = 1. This gives p 1 y 1 2 + p 1y 2 = p 2 y 1 + p 2y 2 2 y 1 = 2p 1 p 2 p 1 + p 2 and y 2 = 2p 2 p 1 p 1 + p 2, so that Y = ( 2p 1 p 2 p 1 +p 2, 2p 2 p 1 p 1 +p 2 ). Similarly, by symmetry, we obtain X = ( 2p 1 p 2 p 1 +p 2, 2p 2 p 1 p 1 +p 2 ). Under the mixed Nash equilibrium, each applicant has a higher probability to apply to firm 2 as it promises a higher pay. The expected payoff to each applicant is 3 p 1 p 2 2 p 1 +p 2. 7

15. (a) Expected payoff of Aggressive and Passive played by Animal 1 are 0 q + 6 (1 q) = 6 6q and 1 q + 3 (1 q) = 3 2q, respectively. Aggressive has a higher expected payoff than Passive if and only if q < 3. Hence, if q < 3, Animal 1 should play Aggressive for sure, so p = 1. Otherwise, if q > 3, Animal 1 should play Passive for sure, so p = 0. When q = 3, Animal 1 is indifferent to any choice of p, where p [0, 1]. Therefore, the best response function of Animal 1 is p = 1 if q < 3, B 1 (q) = p [0, 1] if q = 3, p = 0 if q > 3. In a similar manner, expected payoff of Aggressive and Passive played by Animal 2 are 0 p + 6 (1 p) = 6 6p and 1 p + 3 (1 p) = 3 2p, respectively. The two expected payoffs are the same when p = 3. Also, 6 6p > 3 2p when p < 3. The best response function of Animal 2 is q = 1 if p < 3, B 2 (p) = q [0, 1] if p = 3, q = 0 if p > 3. Due to the symmetry in the payoff in the game matrix, the best response function B 2 (p) can be deduced from B 1 (q) by swapping the role of p and q. (b) The two best response functions are plotted below: The two best response functions intersect at 3 points in the p-q plane: (i) (0, 1) that corresponds to the pure strategy Nash equilibrium (Passive, Aggressive); 8

(ii) (1, 0) that corresponds to the pure strategy Nash equilibrium (Aggressive, Passive); (iii) ( 3, 3 ) that corresponds to the mixed strategy Nash equilibrium with probability vectors: { ( 3, 1), 1, 3)} for the mixed strategies played by the two animals. 16. For the symmetric game (A, B), the mixed strategy is given by [see P.127 in Barron s text] x = y = b 22 b 21 = b 11 b 12 b 21 + b 22 a 22 a 12. a 11 a 12 a 21 + a 22 a 22 a 12 a 11 a 21 a 12 + a 22, For the new symmetric game (A, B ), where (( ) ( )) (A, B a11 a a ) = 12 b a11 a a, 21 b, a 21 a a 22 b a 12 a a 22 b the mixed strategy is given by x = b 22 b 21 b 11 b 12 b 21 + b 22 = y = a 22 a 12 a 11 a 12 a 21 + a 22 = (a 22 b) (a 12 b) (a 11 a) (a 21 a) (a 12 b) + (a 22 b) = x, (a 22 b) (a 12 b) (a 11 a) (a 12 a) (a 21 b) + (a 22 b) = y. Note that both symmetric games share the same best response functions. Therefore, they have the same set of pure and mixed Nash equilibriums. 17. Let p be the probability that Player I chooses no effort in a mixed Nash equilibrium and q be the probability that Player II chooses no effort. The expected payoffs are found to be π 1 (no effort) = 0 π 1 (effort) = q( c) + (1 q)(1 c) = 1 c q π 2 (no effort) = 0 π 2 (effort) = p( c) + (1 p)(1 c) = 1 c p. The best response functions are found to be p = 0 if q < 1 c B 1 (q) = p [0, 1] if q = 1 c ; p = 1 if q > 1 c q = 0 if q < 1 c B 2 (p) = q [0, 1] if q = 1 c. q = 1 if q > 1 c The plots of B 1 (q) and B 2 (p) are shown below. 9

There is only one mixed Nash equilibrium: (p, q) = (1 c, 1 c). There are two pure strategy Nash equilibria: (p, q) = (0, 0) and (p, q) = (1, 1). As c increases, the equilibrium probabilities of no effort for both players decrease. 18. There are two strategies for the expert. honest: recommends a minor repair for a minor problem and a major repair for a major problem as recognized by himself (be aware of incompetence); dishonest: recommends a major repair for any type of problem. Also, there are two strategies for the customer. accept: buys whatever repair the expert recommends; reject: buys a minor repair but seek some other remedy if a major repair is recommended. Assume that the players preferences are represented by their expected monetary payoff. The players payoffs are listed below. (H,A): With probability r, the consumer s problem is major, so he pays E. With probability 1 r, it is minor. In this case, with probability s the expert correctly diagnoses it as minor. The consumer accepts his advice and pays I. With probability 1 s, the expert diagnoses it as major so he pays E. Thus his expected payoff is re (1 r)[si+(1 s)e]. The expert s profit is rπ + (1 r)[sπ + (1 s)π ]. The gain to the incompetent expert when the customer accepts = rπ + (1 r)[π + (1 s)(π π)] π = (1 r)(1 s)(π π). (D,A): The customer s payoff is always E since he is always presented the problem as major. The true probability of minor is always 1 r. Under which the expert receives π as payoff (disregard the incompetence of the expert). Therefore, the expert s expected payoff is rπ + (1 r)π. 10

(H,R): The expert earns the repair business only if the consumer s problem is minor and he diagnoses correctly. In this case, the expert s expected payoff is (1 r)sπ. The loss to this incompetent expert due to incorrect diagnosis = (1 r)π (1 r)sπ = (1 r)(1 s)π. Similar explanation as before, the expected payoff of the customer is re (1 r)[si + (1 s)i ]. (D,R): Same payoffs to both players as those without the incompetence issue. The payoff to the expert is always zero since he never earns the repair business. The expected customer s payoff is re (1 r)i. Accept (q) Reject (1 q) Honest (p) rπ + (1 r)[sπ + (1 s)π ], re (1 r)[si + (1 s)e] (1 r)sπ, re (1 r)[si + (1 s)i ] Dishonest (1 p) rπ + (1 r)π, E 0, re (1 r)i Expert s best response function The expert is indifferent to honest or dishonest for a given q if and only if q{rπ + (1 r)[sπ + (1 s)π ]} + (1 q)(1 r)sπ = q[rπ + (1 r)π ] giving q = π π, same result as that under s = 1 (full competence). Note that when q = π π, we observe q (1 r)(1 s)(π π) = (1 q )(1 r)(1 s)π. When the expert is honest, the gain to the incompetent expert when the customer accepts (gaining advantage by being incompetent) is the same as the loss to this incompetent expert when the customer rejects (incorrect diagnosis as a major problem leads to loss of business). This explains why q is independent of s. When q > q, p = 0; that is, the expert should always be dishonest since the customer chooses accept with high probability. On the other hand, when q < q, the expert should always be honest with p = 1. Customer s best response function The customer is indifferent to accept or reject for a given p if and only if giving p = E [re +(1 r)i] (1 r)s(e I ). p { re (1 r)[si + (1 s)e] } + (1 p)( E) = p { re (1 r)[si + (1 s)i ] } + (1 p)[ re (1 r)i ] Note that p becomes non-positive when E re + (1 r)i. In this case, we take p = 0 (see the argument in the lecture note). We consider the more interesting case where p > 0; that is E > re + (1 r)i. When p > p (high probability of expert being honest), then the customer optimally chooses q = 1 (always accepts the advice). When p < p, then the customer s best response is q = 0. Similar to the lecture note, the mixed Nash equilibrium is given by the intersection of the two best response functions, giving ( E [re (p, q + (1 r)i ) =, π ). (1 r)s(e I ) π 11

When s becomes very small, the expert should optimally choose a higher probability of being honest. 19. The payoffs of the auditing game are given by IRS Suspects Cheat (θ) Obey (1 θ) Audit (γ) C, F C, 1 Trust (1 γ) 0, 0, 1 π IRS (audit) = θ( C) + (1 θ)( C) = C π IRS (trust) = θ 0 + (1 θ) = θ Equating π IRS (audit) = π IRS (trust), we obtain C = θ giving θ = C. The corresponding payoff of IRS under the mixed Nash equilibrium is π IRS = C. In a similar manner, we equate We obtain γ = 1 F and π suspect = 1. γf = π suspect(cheat) = π suspect(obey) = 1. The best response functions of the players are shown below 12

Since there is only one intersection point of the two best response functions, so there is only one mixed Nash equilibrium (γ, θ ) = ( 1 F, C ). Interestingly, the expected payoffs, π IRS and π suspect, are the same as those of (audit, obey). 20. (a) Victor s stocks for rain (strategy A): use $2,500 to buy 500 umbrellas Victor s stocks for sunny (strategy B): use $2,000 to buy 1,000 sunglasses and $500 to buy 100 umbrellas. If it rains, then strategy A earns $2,500 while strategy B loses $2,000 $500 = $1,500. If it is sunny, then strategy A loses $2,500 $1,000 = $1,500 while strategy B earns $3,000 + $500 = $3,500. The payoff matrix is seen to be weather rain sunny Victor A 2,500-1,500 B -1,500 3,500 Let (p, 1 p) be the mixed strategy of Victor. We find p by the payoff-equating method. Consider by equating π rain = π sunny, we obtain p = 5 9. (b) Consider Victor should choose strategy B. 21. (a) There are two pure Nash equilibriums. (i) Every player joins the team We observe that π rain = p(2,500) + (1 p)( 1,500) π sunny = p( 1,500) + (1 p)(3,500); ( ) ( ) 2,500 1,500 0.3 E(A, Y 0 ) = (1 0) 1,500 3,500 0.7 = 2,500 0.3 1,500 0.7 = 300 ( ) ( ) 2,500 1,500 0.3 E(B, Y 0 ) = (0 1) 1,500 3,500 0.7 = 1,500 0.3 + 3,500 0.7 = 2000; u i (1, 1,..., 1) = v c > 0 and u i (1,..., 1, 0, 1,..., 1) = 0 so that player i is worst off if she chooses not to join while all other players remain joining. (ii) No one joins the team We observe that u i (0, 0,..., 0) = 0 and u i (0,..., 0, 1, 0,..., 0) = c < 0. Again, player i is worst off if she chooses to join while all other players remain not to join. 13

(b) The bimatrix for this game is I / II do not join join do not join 0, 0 0, c join c, 0 v c, v c To find the mixed strategy, we apply the Equality of Payoff Theorem. Let Y = (y, 1 y), we have E I (1, Y ) = 0 = cy + (v c)(1 y) = E I (2, Y ), giving y = v c. By symmetry, we deduce that the Nash equilibrium mixed strategy is v found to be ( v c X = Y =, c ). v v The expected payoff of player I for this Nash equilibrium is ( ) ( ) ( v c c 0 0 v c ) = 0. v v c v c v c v 22. The Nash equilibrium is player 1 announces 0 and player 2 announces 1. To see why, suppose player 1 chooses an even number 2n 1000 and player 2 chooses an odd integer 2k + 1 999. Assume that n > 0, k > 0. If 2n > 2k + 1, then player 1 loses and player 2 wins 2k + 1. Player 1 does better by switching to 2k < 2k + 1. Thus, there exists no strategy in which player 1 picks a bigger integer than player 2 which can be part of a Nash equilibrium for player 1. Similarly, there exists no strategy in which player 2 picks a bigger integer than player 1 which can be part of a Nash equilibrium for player 2. The Nash equilibrium pair would be n = 0, k = 0, which means player 1 will call 0 and player 2 will call 1. 1